012 == C#网络连接---WinForm一个简单的聊天软件

1、已经实现的功能:服务器和客户端可以互相收发消息,服务器可以给客户端发文件

2、未实现客户端和客户端通讯

服务器界面

客户端界面

服务器代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

using System.Threading;
using System.Net.Sockets;
using System.Net;
using System.IO;

namespace nettest
{
    public partial class FormServer : Form
    {
        public FormServer()
        {
            InitializeComponent();
        }

        private void ListenBtn_Click(object sender, EventArgs e)
        {
            //当点击一个开始监听时,在服务器创建一个负责监听IP地址和端口号的Sockt
            Socket socketWath = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPAddress ip = IPAddress.Any;

            //创建端口号队列
            IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));
            
            //监听
            socketWath.Bind(point);
            ShowMsg("监听成功");
            socketWath.Listen(10);

            //开启一个线程
            Thread th = new Thread(Listen);
            th.IsBackground = true;
            th.Start(socketWath);


        }


        Socket socketSend;
        Dictionary<string, Socket> DicSocket = new Dictionary<string, Socket>();
        /// <summary>
        /// 等待客户端连接
        /// </summary>
        void Listen(object o)
        {
            Socket socketWatth = o as Socket;

            while (true)
            {
                try 
                {
                    //等待客户端连接 ,并且创建一个负责通讯的Socket
                    socketSend = socketWatth.Accept();
                    ShowMsg(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功");

                    //加到下拉框
                    CBIP.Items.Add(socketSend.RemoteEndPoint.ToString());

                    //加到键值对保存
                    DicSocket.Add(socketSend.RemoteEndPoint.ToString(), socketSend);

                    //客户端连接成功后,服务器接收客户端发来的消息
                    Thread th = new Thread(Receive);
                    th.IsBackground = true;
                    th.Start(socketSend);  
                }
                catch
                { }
                
         
            }

        }


        /// <summary>
        /// 服务器不断接受客户端发来的消息
        /// </summary>
        /// <param name="o"></param>
        void Receive(object o)
        {
            Socket socketSend = o as Socket;

            while (true)
            {
                try
                {
                    byte[] buffer = new byte[1024 * 1024 * 2];

                    //实际接受的有效字节数
                    int r = socketSend.Receive(buffer);
                    if (r == 0)
                    {
                        break;
                    }
                    string str = Encoding.UTF8.GetString(buffer, 0, r);
                    ShowMsg(socketSend.RemoteEndPoint + ":" + str);
                }
                catch
                {
                    
                }

            }
        }


        void ShowMsg(string str)
        {
            TxtLog.AppendText(str + "\r\n");
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            Control.CheckForIllegalCrossThreadCalls = false;
        }

        /// <summary>
        /// 服务器给客户端发送消息
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void SendMsgBtn_Click(object sender, EventArgs e)
        {
            string str = txtMsg.Text.Trim();
            byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);

            List<byte> list = new List<byte>();
            list.Add(0);
            list.AddRange(buffer);

            //将泛型集合转换成数组
            byte[] newBuffer = list.ToArray();


            //获得下拉框中选中的IP地址
            string ip = CBIP.SelectedItem.ToString();
            //发消息
            DicSocket[ip].Send(newBuffer);//socketSend.Send(buffer);

      
            ShowMsg(str);
            txtMsg.Text = "";
        }

        /// <summary>
        /// 群发消息
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnSendAll_Click(object sender, EventArgs e)
        {
            string str = txtMsg.Text.Trim();
            byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);

            foreach (var item in DicSocket)
            {
                item.Value.Send(buffer);
            }
            ShowMsg("[群发]"+str);
            txtMsg.Text = "";

        }

        /// <summary>
        /// 选择要发送的文件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void SelectBtn_Click(object sender, EventArgs e)
        {
            OpenFileDialog ofd = new OpenFileDialog();
            ofd.InitialDirectory = @"C:\Users\15926\Desktop";
            ofd.Title = "请选择你要发送的文件";
            ofd.Filter = "所有文件|*.*";
            ofd.ShowDialog();

            WriteBox.Text = ofd.FileName;
        }

        /// <summary>
        /// 发送文件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void SendBtn_Click(object sender, EventArgs e)
        {
            string path = WriteBox.Text;
            using(FileStream fs = new FileStream(path,FileMode.Open,FileAccess.Read))
            {
                byte[] buffer = new byte[1024 * 1024 * 5];
                int r = fs.Read(buffer, 0, buffer.Length);

                List<byte> list = new List<byte>();
                list.Add(1);
                list.AddRange(buffer);

                byte[] newBuffer = list.ToArray();            
                DicSocket[CBIP.SelectedItem.ToString()].Send(newBuffer, 0, r+1, SocketFlags.None);
            }
        }

    }
}

客户端代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Net;
using System.IO;

namespace Client
{
    public partial class FormClient : Form
    {
        public FormClient()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            Control.CheckForIllegalCrossThreadCalls = false;
        }

        Socket socketSend = null;

        private void btnLink_Click(object sender, EventArgs e)
        {
            //创建负责通讯的socket
            socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPAddress ip = IPAddress.Parse(txtIP.Text);
            IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(txtDK.Text));

            //获得要连接的远程服务器应用程序的IP地址和方法
            socketSend.Connect(point);
            ShowMsg("连接成功");

            //开启一个新线程不停的接受服务器发来的消息
            Thread th = new Thread(Receive);
            th.IsBackground = true;
            th.Start();
        }

        /// <summary>
        /// 不停的接受服务端发来的消息
        /// </summary>
        void Receive()
        {
            while (true)
            {
                try
                {
                    byte[] buffer = new byte[1024 * 1024 * 2];

                    //实际接受的有效字节数
                    int r = socketSend.Receive(buffer);
                    if (r == 0)
                    {
                        break;
                    }

                    //接受到文字信息
                    if ( 0 == buffer[0])
                    {
                        string s = Encoding.UTF8.GetString(buffer, 1, r-1);
                        ShowMsg(socketSend.RemoteEndPoint + ":" + s);
                    }
                    else if (1 == buffer[0])
                    {
                        SaveFileDialog sfd = new SaveFileDialog();
                        sfd.InitialDirectory = @"C:\Users\15926\Desktop";
                        sfd.Title = "请选择要保存的文件";
                        sfd.Filter = "所有文件|*.*";
                        sfd.ShowDialog(this);

                        string path = sfd.FileName;

                        using (FileStream fs = new FileStream(path,FileMode.OpenOrCreate,FileAccess.Write))
                        {
                            fs.Write(buffer, 1, r - 1);
                        }
                        MessageBox.Show("保存成功");
                    }
                    else if(2 == buffer[0])
                    {

                    }
                }
                catch 
                {
                                    
                }

            }
        }



        void ShowMsg(string str)
        {
            txtLog.AppendText(str +"\r\n");
        }

        /// <summary>
        /// 客户端给服务器发送消息
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnSend_Click(object sender, EventArgs e)
        {
            string str = txtMsg.Text.Trim();
            byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);
            socketSend.Send(buffer);
            
            //显示在消息窗口且赋值为空
            ShowMsg(txtMsg.Text);
            txtMsg.Text = "";
        }
    }

    
}

服务器群发消息有点小问题,读者自改

  • 0
    点赞
  • 6
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值