using UnityEngine;
using System.Collections;
using System;
using UnityEngine.UI;
public class GestureScript : MonoBehaviour, KinectGestures.GestureListenerInterface
{
// GUI Text to display the gesture messages.
public Text GestureInfo;
private bool Click;
// private bool swipeRight;
public GameObject MouseT;
public Image cc;
private ImitateMouseClick imitateMouseClick;
public void Start()
{
imitateMouseClick = GetComponent<ImitateMouseClick>();
}
public void Update()
{
KinectManager kinectManager = KinectManager.Instance;
if (!kinectManager || !kinectManager.IsInitialized() || !kinectManager.IsUserDetected())
{
// Debug.Log("******");
return;
}
// Debug.Log("※※※※※※※※※※※※※1");
if (IsClick())
{
Debug.Log("※※※※※※点击※※※※※※※");
Go();
}
}
unity调用Windows鼠标脚本
最新推荐文章于 2021-08-27 12:16:38 发布