#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#define MAX_ROW 3
#define MAX_COL 3
int menu() {
printf("============================\n");
printf("开始游戏: 1\n");
printf("结束游戏: 0\n");
printf("============================\n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
void printBoard(char chessBoard[MAX_ROW][MAX_COL]) {
printf("+---+---+---+\n");
for (int row = 0; row < MAX_ROW; row++) {
printf("| %c | %c | %c |\n", chessBoard[row][0], chessBoard[row][1], chessBoard[row][2]);
printf("+---+---+---+\n");
}
}
void player(char chessBoard[MAX_ROW][MAX_COL]) {
printf("轮到玩家落子:");
while (1) {
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row > MAX_ROW - 1
|| col < 0 || col > MAX_COL - 1
|| chessBoard[row][col] == 'x'
|| chessBoard[row][col] == 'o') {
printf("您的输入有误!请重新输入:\n");
continue;
}
else {
chessBoard[row][col] = 'x';
// printBoard(chessBoard);
break;
}
}
}
char check(char chessBoard[MAX_ROW][MAX_COL]) {
//检查行
for (int row = 0; row < MAX_ROW; row++) {
if (chessBoard[row][0] != ' '
&& chessBoard[row][0] == chessBoard[row][1]
&& chessBoard[row][0] == chessBoard[row][2]
&& chessBoard[row][0] == 'x') {
return 'x';
}
else if (chessBoard[row][0] != ' '
&& chessBoard[row][0] == chessBoard[row][1]
&& chessBoard[row][0] == chessBoard[row][2]
&& chessBoard[row][0] == 'o') {
return 'o';
}
}
//检查列
for (int col = 0; col < MAX_COL; col++) {
if (chessBoard[0][col] != ' '
&& chessBoard[0][col] == chessBoard[1][col]
&& chessBoard[0][col] == chessBoard[2][col]) {
if (chessBoard[0][col] == 'x') {
return 'x';
}
else if (chessBoard[0][col] == 'o') {
return 'o';
}
}
}
//检查对角线
for (int row = 0; row < MAX_ROW; row++) {
if (chessBoard[row][0] != ' '
&& chessBoard[0][0] == chessBoard[1][1]
&& chessBoard[0][0] == chessBoard[2][2]) {
if (chessBoard[0][0] == 'o') {
return 'o';
}
else if (chessBoard[0][0] == 'x') {
return 'x';
}
}
else if (chessBoard[row][0] != ' '
&& chessBoard[0][2] == chessBoard[1][1]
&& chessBoard[0][2] == chessBoard[2][0]) {
if (chessBoard[1][1] == 'o') {
return 'o';
}
else if (chessBoard[1][1] == 'x') {
return 'x';
}
}
}
//检查棋盘还有空否?
for (int row = 0; row < MAX_ROW; row++) {
for (int col = 0; col < MAX_COL; col++) {
if (chessBoard[row][col] == ' ') {
return ' ';
}
}
}
//和局
return '*';
}
void computerPlayer(char chessBoard[MAX_ROW][MAX_COL]) {
while (1) {
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (row < 0 || row > MAX_ROW - 1 || col < 0 || col > MAX_COL || chessBoard[row][col] != ' ') {
continue;
}
else {
chessBoard[row][col] = 'o';
//printBoard(chessBoard);
break;
}
}
}
void game(char chessBoard[MAX_ROW][MAX_COL]) {
//2. 先打印一下棋盘,(第一次为空棋盘)
// X 表示玩家落子
// O 表示电脑落子
printBoard(chessBoard);
while (1) {
//3. 提示玩家落子
player(chessBoard);
//4. 检查游戏是否结束
char checkReturn = check(chessBoard);
if (checkReturn == 'x') {
printf("恭喜你赢了!\n");
break;
}
else if (checkReturn == 'o') {
printf("你真菜,电脑都下不过\n");
break;
}
else if (checkReturn == '*') {
printf("你真菜,跟电脑五五开\n");
break;
}
//5.电脑落子
computerPlayer(chessBoard);
printBoard(chessBoard);
//6.检查游戏是否结束
checkReturn = check(chessBoard);
if (checkReturn == 'x') {
printf("恭喜你赢了!\n");
break;
}
else if (checkReturn == 'o') {
printf("你真菜,电脑都下不过\n");
break;
}
else if (checkReturn == '*') {
printf("你真菜,跟电脑五五开\n");
break;
}
//7.循环(回到2继续执行)
}
}
int main(void){
//种子
srand((unsigned int)time(NULL));
//1.表示棋盘,二维数组,char数组
// 初始情况下,二维数组应全设置为空格
char chessBoard[MAX_ROW][MAX_COL] = { ' ' };
memset(chessBoard, ' ', MAX_ROW * MAX_COL);
int choice = menu();
if (choice == 1) {
game(chessBoard);
}
else if (choice == 0) {
printf("GoodBye!\n");
}
else {
printf("您的输入有误!\n");
}
system("pause");
return 0;
}