unity 导入STL格式模型(STL二进制格式文件)
using System.Collections;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
public class Binary : MonoBehaviour
{
private string _fileName = "";
private string _trianglescount = "";
private int _total;//三角形个数,_total*3即为三角形顶点个数
private int _number;
private BinaryReader _binaryReader;
private List<Vector3> _vertices;
private List<int> _triangles;
/// <summary>
///获得STL模型名称和三角形数量
/// </summary>
private void GetFileNameAndTrianglesCount()
{
//string fullPath = Path.GetFullPath(AssetDatabase.GetAssetPath(target));
//string fullPath = "D:\\UnityProject\\DrawMesh\\Assets\\ImportSTL\\徽章.stl";
string fullPath = "E:\\unity\\project\\test\\Assets\\STL\\dangban_2.stl";
using