C# LINQ的基本使用

using System.Collections.Generic;
using UnityEngine;
using System.Linq;

public class Linq : MonoBehaviour
{
    private string[] nameList = {"A", "B", "C", "D", "XiaoWang"};

    private string[] List_0 = {"a", "a", "a", "B", "b", "C", "Xiao", "Xiang"};

    private int[] intList = {10, 20, 35, 66, 78, 98, 45, 23, 67};

    private int[] scores = new int[] {97, 92, 81, 60, 100, 12, 69};


    void Start()
    {
        // FindStringUseLinq(nameList, "i");
        // FindStringUseLinq_1(nameList, "XiaoWang");
        // Deduplication(List_0);
        // FindStringWithCharCount(nameList, 4);
        // SelectDesignationNums(intList, 50);
        // Order(intList, false);
        // SelectNum(scores, 90);
    }

    /// <summary>
    /// 查找某个string是否在组合中
    /// </summary>
    /// <param name="str">要查找的string</param>
    private void FindStringUseLinq(string[] list, string str)
    {
        var result = list.Any(name => name == str);
        Debug.Log("Find Str: " + str + " = " + result);
    }

    /// <summary>
    /// 查找某个string是否在组合中
    /// </summary>
    /// <param name="str">要查找的string</param>
    private void FindStringUseLinq_1(string[] list, string str)
    {
        var result = list.Contains(str);
        Debug.Log("Find Str: " + str + " = " + result);
    }

    /// <summary>
    /// 去除重复元素
    /// </summary>
    private void Deduplication(string[] list)
    {
        Debug.Log("----------Before--------------");
        foreach (var item in list)
        {
            Debug.Log(item); //a a a B b C Xiao
        }

        var newList = list.Distinct(); //不会直接作用于原数组,所以需要赋值到一个新的变量
        Debug.Log("-----------New-----------");
        foreach (var item in newList)
        {
            Debug.Log(item); //a B b C Xiao
        }

        Debug.Log("-----------After-----------");
        foreach (var item in list)
        {
            Debug.Log(item); //a a a B b C Xiao
        }
    }

    /// <summary>
    /// 在一个组合中寻找指定长度的字符串
    /// </summary>
    /// <param name="charNum"></param>
    private void FindStringWithCharCount(string[] list, int charNum)
    {
        var newList = list.Where(name_ => name_.Length >= charNum);

        foreach (var item in newList)
        {
            Debug.Log(item);
        }
    }

    /// <summary>
    /// 选出大于指定数字的数字
    /// </summary>
    private void SelectDesignationNums(int[] intList, int num)
    {
        var result = intList.Where(ints_ => ints_ >= num);
        foreach (var item in result)
        {
            Debug.Log(item);
        }
    }

    /// <summary>
    /// 按照从小到大或从大到小排列数字
    /// </summary>
    /// <param name="intList">数字组合</param>
    /// <param name="isBig2Small">是否从大到小排列</param>
    private void Order(int[] intList, bool isBig2Small)
    {
        if (isBig2Small)
        {
            IEnumerable<int> result = intList.Where(ints_ => ints_ >= 0).OrderByDescending(n => n);
            result.ToArray();
            foreach (var item in result)
            {
                Debug.Log(item);
            }
        }
        else
        {
            var result = intList.Where(ints_ => ints_ >= 0).OrderByDescending(n => -n);
            foreach (var item in result)
            {
                Debug.Log(item);
            }
        }
    }

    /// <summary>
    /// 选择集合中出大于某个数的所有数字
    /// </summary>
    /// <param name="ints">数字集合</param>
    /// <param name="num">条件数字</param>
    private void SelectNum(int[] ints, int num)
    {
        IEnumerable<int> result = from num_ in ints where num_ > num select num_;
        foreach (var item in result)
        {
            Debug.Log(item);
        }

        Debug.Log("------AfterOrder-------");
        var result_1 = result.Where(ints_ => ints_ >= 0).OrderByDescending(n => -n);
        foreach (var item in result_1)
        {
            Debug.Log(item);
        }
    }
}
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