Unity脚本初始化
打开unity程序安装位置根目录
Unity2018.4.5\Unity\Editor\Data\Resources\ScriptTemplates\81-C# Script-NewBehaviourScript.cs
打开并修改所需初始化内容
//===================================================
//备 注:替换代码注释
//===================================================
//实现自定义模板
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.IO;
using UnityEditor;
public class ScriptCreatInit : UnityEditor.AssetModificationProcessor
{
private static void OnWillCreateAsset(string path)
{
path = path.Replace(".meta", "");
if (path.EndsWith(".cs"))
{
string strContent = File.ReadAllText(path);
strContent = strContent.Replace("#CreateTime#", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss")).Replace("#Version#", "版本");
File.WriteAllText(path, strContent);
AssetDatabase.Refresh();
}
}
}
修改所需替换初始化内容即可