栈的介绍
什么是栈?古代栈就是牲口棚的意思。
栈是一种机制:后进先出 LIFO(last in first out)
比如电梯,先进电梯位于电梯后部,比前面的人得更晚出来。
通用栈的写法以及案例
案例来自慕课网https://www.imooc.com/u/1349694/courses?sort=publish
首先是通用栈的写法:
MyStack.h:(因为编译器不支持类模板分开编译,所以只用一个.h文件实现栈)
//MyStack.h
#ifndef MYSTACK_H
#define MYSTACK_H
#include <iostream>
using namespace std;
template <typename T>
class MyStack
{
public:
MyStack(int size); //分配内存初始化栈空间,设定栈容量,栈顶
~MyStack(); //回收栈空间内存
bool stackEmpty(); //判断栈是否为空
bool stackFull(); //判断栈是否为满
void clearStack(); //清空栈
int stackLength(); //栈中元素的个数
bool push(T elem); //将元素压入栈中,栈顶上升
bool pop(T &elem); //将元素推出栈,栈顶下降
void stackTraverse(bool isFromButtom); //遍历栈中元素并输出
private:
int m_iTop; //栈顶,栈中元素个数
int m_iSize; //栈容量
T *m_pBuffer; //栈空间指针
};
template <typename T>
MyStack<T>::MyStack(int size)
{
m_iSize = size;
m_pBuffer = new T[size];
m_iTop = 0;
}
template <typename T>
MyStack<T>::~MyStack()
{
delete[]m_pBuffer;
m_pBuffer = NULL;
}
template <typename T>
bool MyStack<T>::stackEmpty()
{
if (m_iTop == 0)//if(0 == m_iTop)
{
return true;
}
else
{
return false;
}
}
template <typename T>
bool MyStack<T>::stackFull()
{
if (m_iTop == m_iSize)//>=
{
return true;
}
else
{
return false;
}
}
template <typename T>
void MyStack<T>::clearStack()
{
m_iTop = 0;//栈顶置零。原栈中所有值无效
}
template <typename T>
int MyStack<T>::stackLength()
{
return m_iTop;
}
template <typename T>
bool MyStack<T>::push(T elem)//放入栈顶
{
if (stackFull())
{
return false;
}
m_pBuffer[m_iTop] = elem;
m_iTop++; //栈顶上升
return true;
}
template <typename T>
bool MyStack<T>::pop(T &elem) //出栈
{
if (stackEmpty())
{
return false;
}
m_iTop--; //出栈需要--,使栈顶指向下一个空位置
elem = m_pBuffer[m_iTop];
return true;
}
template <typename T>
void MyStack<T>::stackTraverse(bool isFromButtom) //遍历栈
{
if (isFromButtom) //判断是从栈顶开始遍历,还是从栈底开始遍历
{
for (int i = 0; i < m_iTop; i++)
{
cout << m_pBuffer[i];
}
}
else
{
for (int i = m_iTop - 1; i >= 0; i--)
{
cout << m_pBuffer[i];
}
}
}
#endif
接下来是具体应用:
Coordinate.h:
//Coordinate.h 实现坐标类
#ifndef COORDINATE_H
#define COORDINATE_H
#include <ostream>
using namespace std;
class Coordinate
{
friend ostream &operator<<(ostream &out, Coordinate &coor); // 重载输出运算符
public:
Coordinate(int x = 0, int y = 0);
void printCoordinate();
private:
int m_iX;
int m_iY;
};
#endif
Coordinate.cpp:
//Coordinate.cpp
#include "Coordinate.h"
#include <iostream>
using namespace std;
Coordinate::Coordinate(int x, int y)
{
m_iX = x;
m_iY = y;
}
void Coordinate::printCoordinate()
{
cout << "(" << m_iX << "," << m_iY << ")" << endl;
}
ostream &operator<<(ostream &out, Coordinate &coor)
{
out << "(" << coor.m_iX << "," << coor.m_iY << ")" << endl;
return out;
}
main.cpp:
//main.cpp
#include "Mystack.h"
#include <iostream>
#include <stdlib.h>
#include "Coordinate.h"
using namespace std;
int main(void)
{
MyStack<Coordinate> *pStack = new MyStack<Coordinate>(5);
pStack->push(Coordinate(1, 2));//底
pStack->push(Coordinate(3, 4));
pStack->stackTraverse(true);
pStack->stackTraverse(false);
cout << pStack->stackLength() << endl;
MyStack<char> *pStack2 = new MyStack<char>(5);
pStack2->push('h');//底
pStack2->push('e');
pStack2->push('l');
pStack2->push('l');
pStack2->push('o');//顶
pStack2->stackTraverse(true);
delete pStack;
pStack = NULL;
system("pause");
return 0;
}
运行结果:
(1,2)
(3,4)
(3,4)
(1,2)
2
hello请按任意键继续. . .