using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
public class Thread02 : MonoBehaviour
{
int sumPiao = 10, huangNiu = 0, num = 0;
void <
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
public class Thread02 : MonoBehaviour
{
int sumPiao = 10, huangNiu = 0, num = 0;
void <