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C#
c#
杜明轩-
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Unity灯光闪烁
using System.Collections;using System.Collections.Generic;using UnityEngine;public class AlarmLight : MonoBehaviour { public bool alarmOn; public float turnSpeed; private float highIntensity = 2f; private float lowIntensity = 0; pri原创 2022-01-16 21:31:01 · 3193 阅读 · 0 评论 -
多线程模拟网络抢票
using System;using System.Collections;using System.Collections.Generic;using System.Threading;using UnityEngine;public class Thread02 : MonoBehaviour{ int sumPiao = 10, huangNiu = 0, num = 0; void Start() { Thread t = new Threa原创 2022-01-14 20:21:22 · 490 阅读 · 0 评论 -
用MVC框架完成UI界面中数据的初始化
public class PlayerModel : MonoBehaviour{ #region 1.封装两个界面属性 private string playerName; public string PlayerName { get { return playerName; } set { playerName = value; } }//玩家名称 private int playerLevel;//玩家等级 ..原创 2022-01-05 16:42:04 · 207 阅读 · 0 评论