win32.h源码

最近在做window下的USB通讯,故整理出这些源码

/* src/include/port/win32.h */
 
#if defined(_MSC_VER) || defined(__BORLANDC__)
#define WIN32_ONLY_COMPILER
#endif
 
/*
 * Make sure _WIN32_WINNT has the minimum required value.
 * Leave a higher value in place. When building with at least Visual
 * Studio 2015 the minimum requirement is Windows Vista (0x0600) to
 * get support for GetLocaleInfoEx() with locales. For everything else
 * the minimum version is Windows XP (0x0501).
 * Also for VS2015, add a define that stops compiler complaints about
 * using the old Winsock API.
 */
#if defined(_MSC_VER) && _MSC_VER >= 1900
#define  _WINSOCK_DEPRECATED_NO_WARNINGS
#define MIN_WINNT 0x0600
#else
#define MIN_WINNT 0x0501
#endif
 
#if defined(_WIN32_WINNT) && _WIN32_WINNT < MIN_WINNT
#undef _WIN32_WINNT
#endif
 
#ifndef _WIN32_WINNT
#define _WIN32_WINNT MIN_WINNT
#endif
 
/*
 * Always build with SSPI support. Keep it as a #define in case
 * we want a switch to disable it sometime in the future.
 */
#ifndef __BORLANDC__
#define ENABLE_SSPI 1
#endif
 
/* undefine and redefine after #include */
#undef mkdir
 
#undef ERROR
 
/*
 * The Mingw64 headers choke if this is already defined - they
 * define it themselves.
 */
#if !defined(__MINGW64_VERSION_MAJOR) || defined(WIN32_ONLY_COMPILER)
#define _WINSOCKAPI_
#endif
#include <winsock2.h>
#include <ws2tcpip.h>
#include <windows.h>
#undef small
#include <process.h>
#include <signal.h>
#include <errno.h>
#include <direct.h>
#ifndef __BORLANDC__
#include <sys/utime.h>                  /* for non-unicode version */
#endif
#undef near
 
/* Must be here to avoid conflicting with prototype in windows.h */
#define mkdir(a,b)      mkdir(a)
 
#define ftruncate(a,b)  chsize(a,b)
 
/* Windows doesn't have fsync() as such, use _commit() */
#define fsync(fd) _commit(fd)
 
/*
 * For historical reasons, we allow setting wal_sync_method to
 * fsync_writethrough on Windows, even though it's really identical to fsync
 * (both code paths wind up at _commit()).
 */
#define HAVE_FSYNC_WRITETHROUGH
#define FSYNC_WRITETHROUGH_IS_FSYNC
 
#define USES_WINSOCK
 
/* defines for dynamic linking on Win32 platform
 *
 *      http://support.microsoft.com/kb/132044
 *      http://msdn.microsoft.com/en-us/library/8fskxacy(v=vs.80).aspx
 *      http://msdn.microsoft.com/en-us/library/a90k134d(v=vs.80).aspx
 */
 
#if defined(WIN32) || defined(__CYGWIN__)
 
#ifdef BUILDING_DLL
#define PGDLLIMPORT __declspec (dllexport)
#else                                                   /* not BUILDING_DLL */
#define PGDLLIMPORT __declspec (dllimport)
#endif
 
#ifdef _MSC_VER
#define PGDLLEXPORT __declspec (dllexport)
#else
#define PGDLLEXPORT
#endif
#else                                                   /* not CYGWIN, not MSVC, not MingW */
#define PGDLLIMPORT
#define PGDLLEXPORT
#endif
 
 
/*
 *      IPC defines
 */
#undef HAVE_UNION_SEMUN
#define HAVE_UNION_SEMUN 1
 
#define IPC_RMID 256
#define IPC_CREAT 512
#define IPC_EXCL 1024
#define IPC_PRIVATE 234564
#define IPC_NOWAIT      2048
#define IPC_STAT 4096
 
#define EACCESS 2048
#ifndef EIDRM
#define EIDRM 4096
#endif
 
#define SETALL 8192
#define GETNCNT 16384
#define GETVAL 65536
#define SETVAL 131072
#define GETPID 262144
 
 
/*
 *      Signal stuff
 *
 *      For WIN32, there is no wait() call so there are no wait() macros
 *      to interpret the return value of system().  Instead, system()
 *      return values < 0x100 are used for exit() termination, and higher
 *      values are used to indicated non-exit() termination, which is
 *      similar to a unix-style signal exit (think SIGSEGV ==
 *      STATUS_ACCESS_VIOLATION).  Return values are broken up into groups:
 *
 *      http://msdn2.microsoft.com/en-gb/library/aa489609.aspx
 *
 *              NT_SUCCESS                      0 - 0x3FFFFFFF
 *              NT_INFORMATION          0x40000000 - 0x7FFFFFFF
 *              NT_WARNING                      0x80000000 - 0xBFFFFFFF
 *              NT_ERROR                        0xC0000000 - 0xFFFFFFFF
 *
 *      Effectively, we don't care on the severity of the return value from
 *      system(), we just need to know if it was because of exit() or generated
 *      by the system, and it seems values >= 0x100 are system-generated.
 *      See this URL for a list of WIN32 STATUS_* values:
 *
 *              Wine (URL used in our error messages) -
 *                      http://source.winehq.org/source/include/ntstatus.h
 *              Descriptions - http://www.comp.nus.edu.sg/~wuyongzh/my_doc/ntstatus.txt
 *              MS SDK - http://www.nologs.com/ntstatus.html
 *
 *      It seems the exception lists are in both ntstatus.h and winnt.h, but
 *      ntstatus.h has a more comprehensive list, and it only contains
 *      exception values, rather than winnt, which contains lots of other
 *      things:
 *
 *              http://www.microsoft.com/msj/0197/exception/exception.aspx
 *
 *              The ExceptionCode parameter is the number that the operating system
 *              assigned to the exception. You can see a list of various exception codes
 *              in WINNT.H by searching for #defines that start with "STATUS_". For
 *              example, the code for the all-too-familiar STATUS_ACCESS_VIOLATION is
 *              0xC0000005. A more complete set of exception codes can be found in
 *              NTSTATUS.H from the Windows NT DDK.
 *
 *      Some day we might want to print descriptions for the most common
 *      exceptions, rather than printing an include file name.  We could use
 *      RtlNtStatusToDosError() and pass to FormatMessage(), which can print
 *      the text of error values, but MinGW does not support
 *      RtlNtStatusToDosError().
 */
#define WIFEXITED(w)    (((w) & 0XFFFFFF00) == 0)
#define WIFSIGNALED(w)  (!WIFEXITED(w))
#define WEXITSTATUS(w)  (w)
#define WTERMSIG(w)             (w)
 
#define sigmask(sig) ( 1 << ((sig)-1) )
 
/* Signal function return values */
#undef SIG_DFL
#undef SIG_ERR
#undef SIG_IGN
#define SIG_DFL ((pqsigfunc)0)
#define SIG_ERR ((pqsigfunc)-1)
#define SIG_IGN ((pqsigfunc)1)
 
/* Some extra signals */
#define SIGHUP                          1
#define SIGQUIT                         3
#define SIGTRAP                         5
#define SIGABRT                         22      /* Set to match W32 value -- not UNIX value */
#define SIGKILL                         9
#define SIGPIPE                         13
#define SIGALRM                         14
#define SIGSTOP                         17
#define SIGTSTP                         18
#define SIGCONT                         19
#define SIGCHLD                         20
#define SIGTTIN                         21
#define SIGTTOU                         22      /* Same as SIGABRT -- no problem, I hope */
#define SIGWINCH                        28
#ifndef __BORLANDC__
#define SIGUSR1                         30
#define SIGUSR2                         31
#endif
 
/*
 * New versions of mingw have gettimeofday() and also declare
 * struct timezone to support it.
 */
#ifndef HAVE_GETTIMEOFDAY
struct timezone
{
        int                     tz_minuteswest; /* Minutes west of GMT.  */
        int                     tz_dsttime;             /* Nonzero if DST is ever in effect.  */
};
#endif
 
/* for setitimer in backend/port/win32/timer.c */
#define ITIMER_REAL 0
struct itimerval
{
        struct timeval it_interval;
        struct timeval it_value;
};
 
int                     setitimer(int which, const struct itimerval * value, struct itimerval * ovalue);
 
/*
 * WIN32 does not provide 64-bit off_t, but does provide the functions operating
 * with 64-bit offsets.
 */
#define pgoff_t __int64
#ifdef WIN32_ONLY_COMPILER
#define fseeko(stream, offset, origin) _fseeki64(stream, offset, origin)
#define ftello(stream) _ftelli64(stream)
#else
#ifndef fseeko
#define fseeko(stream, offset, origin) fseeko64(stream, offset, origin)
#endif
#ifndef ftello
#define ftello(stream) ftello64(stream)
#endif
#endif
 
/*
 * Supplement to <sys/types.h>.
 *
 * Perl already has typedefs for uid_t and gid_t.
 */
#ifndef PLPERL_HAVE_UID_GID
typedef int uid_t;
typedef int gid_t;
#endif
typedef long key_t;
 
#ifdef WIN32_ONLY_COMPILER
typedef int pid_t;
#endif
 
/*
 * Supplement to <sys/stat.h>.
 */
#define lstat(path, sb) stat((path), (sb))
 
/*
 * Supplement to <fcntl.h>.
 * This is the same value as _O_NOINHERIT in the MS header file. This is
 * to ensure that we don't collide with a future definition. It means
 * we cannot use _O_NOINHERIT ourselves.
 */
#define O_DSYNC 0x0080
 
/*
 * Supplement to <errno.h>.
 *
 * We redefine network-related Berkeley error symbols as the corresponding WSA
 * constants.  This allows elog.c to recognize them as being in the Winsock
 * error code range and pass them off to pgwin32_socket_strerror(), since
 * Windows' version of plain strerror() won't cope.  Note that this will break
 * if these names are used for anything else besides Windows Sockets errors.
 * See TranslateSocketError() when changing this list.
 */
#undef EAGAIN
#define EAGAIN WSAEWOULDBLOCK
#undef EINTR
#define EINTR WSAEINTR
#undef EMSGSIZE
#define EMSGSIZE WSAEMSGSIZE
#undef EAFNOSUPPORT
#define EAFNOSUPPORT WSAEAFNOSUPPORT
#undef EWOULDBLOCK
#define EWOULDBLOCK WSAEWOULDBLOCK
#undef ECONNABORTED
#define ECONNABORTED WSAECONNABORTED
#undef ECONNRESET
#define ECONNRESET WSAECONNRESET
#undef EINPROGRESS
#define EINPROGRESS WSAEINPROGRESS
#undef EISCONN
#define EISCONN WSAEISCONN
#undef ENOBUFS
#define ENOBUFS WSAENOBUFS
#undef EPROTONOSUPPORT
#define EPROTONOSUPPORT WSAEPROTONOSUPPORT
#undef ECONNREFUSED
#define ECONNREFUSED WSAECONNREFUSED
#undef ENOTSOCK
#define ENOTSOCK WSAENOTSOCK
#undef EOPNOTSUPP
#define EOPNOTSUPP WSAEOPNOTSUPP
#undef EADDRINUSE
#define EADDRINUSE WSAEADDRINUSE
#undef EADDRNOTAVAIL
#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
#undef EHOSTUNREACH
#define EHOSTUNREACH WSAEHOSTUNREACH
#undef ENOTCONN
#define ENOTCONN WSAENOTCONN
 
/*
 * Extended locale functions with gratuitous underscore prefixes.
 * (These APIs are nevertheless fully documented by Microsoft.)
 */
#define locale_t _locale_t
#define tolower_l _tolower_l
#define toupper_l _toupper_l
#define towlower_l _towlower_l
#define towupper_l _towupper_l
#define isdigit_l _isdigit_l
#define iswdigit_l _iswdigit_l
#define isalpha_l _isalpha_l
#define iswalpha_l _iswalpha_l
#define isalnum_l _isalnum_l
#define iswalnum_l _iswalnum_l
#define isupper_l _isupper_l
#define iswupper_l _iswupper_l
#define islower_l _islower_l
#define iswlower_l _iswlower_l
#define isgraph_l _isgraph_l
#define iswgraph_l _iswgraph_l
#define isprint_l _isprint_l
#define iswprint_l _iswprint_l
#define ispunct_l _ispunct_l
#define iswpunct_l _iswpunct_l
#define isspace_l _isspace_l
#define iswspace_l _iswspace_l
#define strcoll_l _strcoll_l
#define strxfrm_l _strxfrm_l
#define wcscoll_l _wcscoll_l
#define wcstombs_l _wcstombs_l
#define mbstowcs_l _mbstowcs_l
 
 
/* In backend/port/win32/signal.c */
extern PGDLLIMPORT volatile int pg_signal_queue;
extern PGDLLIMPORT int pg_signal_mask;
extern HANDLE pgwin32_signal_event;
extern HANDLE pgwin32_initial_signal_pipe;
 
#define UNBLOCKED_SIGNAL_QUEUE()        (pg_signal_queue & ~pg_signal_mask)
 
 
void            pgwin32_signal_initialize(void);
HANDLE          pgwin32_create_signal_listener(pid_t pid);
void            pgwin32_dispatch_queued_signals(void);
void            pg_queue_signal(int signum);
 
/* In backend/port/win32/socket.c */
#ifndef FRONTEND
#define socket(af, type, protocol) pgwin32_socket(af, type, protocol)
#define bind(s, addr, addrlen) pgwin32_bind(s, addr, addrlen)
#define listen(s, backlog) pgwin32_listen(s, backlog)
#define accept(s, addr, addrlen) pgwin32_accept(s, addr, addrlen)
#define connect(s, name, namelen) pgwin32_connect(s, name, namelen)
#define select(n, r, w, e, timeout) pgwin32_select(n, r, w, e, timeout)
#define recv(s, buf, len, flags) pgwin32_recv(s, buf, len, flags)
#define send(s, buf, len, flags) pgwin32_send(s, buf, len, flags)
 
SOCKET          pgwin32_socket(int af, int type, int protocol);
int                     pgwin32_bind(SOCKET s, struct sockaddr * addr, int addrlen);
int                     pgwin32_listen(SOCKET s, int backlog);
SOCKET          pgwin32_accept(SOCKET s, struct sockaddr * addr, int *addrlen);
int                     pgwin32_connect(SOCKET s, const struct sockaddr * name, int namelen);
int                     pgwin32_select(int nfds, fd_set *readfs, fd_set *writefds, fd_set *exceptfds, const struct timeval * timeout);
int                     pgwin32_recv(SOCKET s, char *buf, int len, int flags);
int                     pgwin32_send(SOCKET s, const void *buf, int len, int flags);
 
const char *pgwin32_socket_strerror(int err);
int                     pgwin32_waitforsinglesocket(SOCKET s, int what, int timeout);
 
extern int      pgwin32_noblock;
 
#endif
 
/* in backend/port/win32_shmem.c */
extern int      pgwin32_ReserveSharedMemoryRegion(HANDLE);
 
/* in backend/port/win32/crashdump.c */
extern void pgwin32_install_crashdump_handler(void);
 
/* in port/win32error.c */
extern void _dosmaperr(unsigned long);
 
/* in port/win32env.c */
extern int      pgwin32_putenv(const char *);
extern void pgwin32_unsetenv(const char *);
 
/* in port/win32security.c */
extern int      pgwin32_is_service(void);
extern int      pgwin32_is_admin(void);
 
#define putenv(x) pgwin32_putenv(x)
#define unsetenv(x) pgwin32_unsetenv(x)
 
/* Things that exist in MingW headers, but need to be added to MSVC & BCC */
#ifdef WIN32_ONLY_COMPILER
 
#ifndef _WIN64
typedef long ssize_t;
#else
typedef __int64 ssize_t;
#endif
 
#ifndef __BORLANDC__
typedef unsigned short mode_t;
 
#define S_IRUSR _S_IREAD
#define S_IWUSR _S_IWRITE
#define S_IXUSR _S_IEXEC
#define S_IRWXU (S_IRUSR | S_IWUSR | S_IXUSR)
/* see also S_IRGRP etc below */
#define S_ISDIR(m) (((m) & S_IFMT) == S_IFDIR)
#define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
#endif   /* __BORLANDC__ */
 
#define F_OK 0
#define W_OK 2
#define R_OK 4
 
#if (_MSC_VER < 1800)
#define isinf(x) ((_fpclass(x) == _FPCLASS_PINF) || (_fpclass(x) == _FPCLASS_NINF))
#define isnan(x) _isnan(x)
#endif
 
/* Pulled from Makefile.port in mingw */
#define DLSUFFIX ".dll"
 
#ifdef __BORLANDC__
 
/* for port/dirent.c */
#ifndef INVALID_FILE_ATTRIBUTES
#define INVALID_FILE_ATTRIBUTES ((DWORD) -1)
#endif
 
/* for port/open.c */
#ifndef O_RANDOM
#define O_RANDOM                0x0010  /* File access is primarily random */
#define O_SEQUENTIAL    0x0020  /* File access is primarily sequential */
#define O_TEMPORARY             0x0040  /* Temporary file bit */
#define O_SHORT_LIVED   0x1000  /* Temporary storage file, try not to flush */
#define _O_SHORT_LIVED  O_SHORT_LIVED
#endif   /* ifndef O_RANDOM */
#endif   /* __BORLANDC__ */
#endif   /* WIN32_ONLY_COMPILER */
 
/* These aren't provided by either MingW or MSVC */
#ifndef __BORLANDC__
#define S_IRGRP 0
#define S_IWGRP 0
#define S_IXGRP 0
#define S_IRWXG 0
#define S_IROTH 0
#define S_IWOTH 0
#define S_IXOTH 0
#define S_IRWXO 0
 
#endif   /* __BORLANDC__ */
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使用C++代码封装的win32操作类, 与MFC相似,对于学习SDK与C++是巨好的参考 Tutorials Menu of tutorials Tutorial 1: The Simplest Window Tutorial 2: Using Classes and Inheritance Tutorial 3: Using Messages to Create a Scribble Window Tutorial 4: Repainting the Window Tutorial 5: Wrapping a Frame around our Scribble Window Tutorial 6: Customising Window Creation Tutorial 7: Customising the Toolbar Tutorial 8: Loading and Saving Files Tutorial 9: Printing Tutorial 10: Finishing Touches Tutorial 1: The Simplest Window The following code uses Win32++ to create a window. This is all the code you need (in combination with Win32++) to create and display a simple window. Note that in order to add the Win32++ code to our program, we use an #include statement as shown below. #include "../Win32++/Wincore.h" INT WINAPI WinMain(HINSTANCE, HINSTANCE, LPTSTR, int) { //Start Win32++ CWinApp MyApp; //Create a CWnd object CWnd MyWindow; //Create (and display) the window MyWindow.Create(); //Run the application return MyApp.Run(); } This program has four key steps: Start Win32++. We do this here by creating a CWinApp object called MyApp. Create a CWnd object called MyWindow. Create a default window by calling the Create function. Start the message loop, by calling the Run function. If you compile and run this program, you'll find that the application doesn't end when the window is closed. This is behaviour is normal. An illustration of how to use messages to control the windows behaviour (including closing the application) will be left until tutorial 3.

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