三子棋的练习:
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
int Menu(){
printf("***********************************\n");
printf(" 1.开始游戏 \n");
printf(" 0.结束游戏 \n");
printf("***********************************\n");
printf("***********************************\n");
printf("请输入您的选择:");
int choice = 0;
scanf("%d ", &choice);
return choice;
}
#define MAX_ROW 3
#define MAX_COL 3
char chess_board[MAX_ROW][MAX_COL];
void Init(){
//创建棋盘
for (int row = 0; row < MAX_ROW; ++row){
for (int col = 0; col < MAX_COL; ++col){
chess_board[row][col] = ' ';
}
}
}
void Print(){
//打印棋盘
for (int row = 0; row < MAX_ROW; ++row){
printf("| %c | %c | %c |\n", chess_board[row][0],
chess_board[row][1], chess_board[row][2]);
if (row != MAX_ROW - 1){
printf("|---|---|---|\n");
}
}
}
void PlayerMove(){
//玩家落子
printf("玩家落子!\n");
while (1){
printf("请输入一组坐标(row,col): ");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row >= MAX_ROW || row < 0 || col >= MAX_COL || col < 0){
printf("您的输入非法!\n");
continue;
}
if (chess_board[row][col] != ' '){
printf("您输入的位置已经被占用!\n");
continue;
}
chess_board[row][col] = 'x';
break;
}
}
//返回x表示玩家胜利
//返回o表示电脑胜利
//返回q表示和棋
//返回‘ ’表示未分出胜负,也不是和棋,游戏继续
int IsFull(){
for (int row = 0; row < MAX_ROW; ++row){
for (int col = 0; col < MAX_COL; ++col){
if (chess_board[row][col] = ' '){
return 0;
}
}
}
return 1;
}
char CheckGameOver(){
//判断游戏是否结束
//检查所有的行
for (int row = 0; row < MAX_ROW; ++row){
if (chess_board[row][0] == chess_board[row][1] &&
chess_board[row][0] == chess_board[row][2])
return chess_board[row][0];
}
//检查所有的列
for (int col = 0; col < MAX_COL; ++col){
if (chess_board[col][0] == chess_board[col][1] &&
chess_board[col][0] == chess_board[col][2])
return chess_board[0][col];
}
//检查所有的对角线
if (chess_board[0][0] == chess_board[1][1] &&
chess_board[0][0] == chess_board[2][2]){
return chess_board[0][0];
}
if (chess_board[0][2] == chess_board[1][1] &&
chess_board[0][2] == chess_board[2][0]){
return chess_board[0][2];
}
if (IsFull()){
return 'q';
}
return ' ';
}
void ComputerMove(){
//电脑落子
printf("电脑落子!\n");
while (1){
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chess_board[row][col] != ' '){
continue;
}
chess_board[row][col] = 'o';
break;
}
}
void Game(){
//1.创建并初始化一个棋盘
Init();
char winner = ' ';
while (1){
system("cls");
//2.打印棋盘
Print();
//3.玩家落子
PlayerMove();
//4.判断游戏是否结束
winner = CheckGameOver(); {
if (winner != ' ')
break;
}
//5.电脑落子
ComputerMove();
//6.判断游戏是否结束
winner = CheckGameOver();
if (winner != ' '){
break;
}
}
system("cls");
Print();
if (winner == 'x'){
printf("玩家胜利!\n");
}
else if (winner == 'o'){
printf("你真菜,连电脑都下不过!\n");
}
else if (winner == 'q'){
printf("你还是真菜,和电脑五五开!\n");
}
else{
printf("好像出错了!\n");
}
}
int main(){
while (1){
int choice = Menu();
if (choice == 1){
Game();
}
else if (choice == 0){
printf("期待与您的下次皇城PK\n");
break;
}
else{
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}