程序使用分文件形式,具体参考C语言函数。
一、头文件
所有库函数和函数声明都在头文件。
#pragma once
#define _CRT_SECURE_NO_WARNINGS 1
#define ROW 4
#define COL 4
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void Initial(char arr[ROW][COL], int row, int col);
void Print(char arr[ROW][COL], int row, int col);
void Playbelow(char arr[ROW][COL], int row, int col);
void Computerbelow(char arr[ROW][COL], int row, int col);
char is_over(char arr[ROW][COL], int row, int col);
二、game.c文件
- 初始化棋盘函数Initial():
棋盘使用二维数组表示,数组传参使用首元素地址,同时传数组的行数和列数。
void Initial(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
}
- 打印棋盘函数Print():
void Print(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ", arr[i][j]);
if(j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (int j = 0; j < col; j++)
{
printf("___");
if (j < col - 1)
printf("|");
}
printf("\n");
}
else
{
for (int j = 0; j < col; j++)
{
printf(" ");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
printf("\n");
}
- 玩家下子函数Playbelow():
判断输入位置是否超过索引(注意实际索引和输入索引区别),判断数组元素是否为空后才能改变数组元素的值。
void Playbelow(char arr[ROW][COL], int row, int col)
{
int i, j = 1;
while (1)
{
printf("请输入所下位置:");
scanf("%d %d", &i, &j);
if (i <= row && j <= row && arr[i - 1][j - 1] == ' ')
{
arr[i - 1][j - 1] = '*';
break;
}
printf("输入错误!\n");
}
}
- 电脑下子函数Computerbelow():
电脑随机生成索引,利用取余防止超过索引,一直循环直到正确改变。
void Computerbelow(char arr[ROW][COL], int row, int col)
{
while (1)
{
int i = rand() % row;
int j = rand() % col;
if (arr[i][j] == ' ')
{
arr[i][j] = '#';
break;
}
}
}
- 棋盘情况判断函数is_over():
(1)玩家赢返回’*’
(2)电脑赢返回’#’
(3)没有输赢情况下,数组无空,和局返回’h’
(4)没有输赢情况下,数组有空,继续返回’c’
char is_over(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col-2; j++)
{
if (arr[i][j] == '*' && arr[i][j + 1] == '*' && arr[i][j + 2] == '*')
return '*';
if (arr[i][j] == '#' && arr[i][j + 1] == '#' && arr[i][j + 2] == '#')
return '#';
}
}
for (int j = 0; j < col; j++)
{
for (int i = 0; i < row - 2; i++)
{
if (arr[i][j] == '*' && arr[i][j + 1] == '*' && arr[i][j + 2] == '*')
return '*';
if (arr[i][j] == '#' && arr[i][j + 1] == '#' && arr[i][j + 2] == '#')
return '#';
}
}
for (int i = 0; i < row - 2; i++)
{
if (arr[i][i] == '*' && arr[i + 1][i + 1] == '*' && arr[i + 2][i + 2] == '*')
return '*';
if (arr[i][i] == '#' && arr[i + 1][i + 1] == '#' && arr[i + 2][i + 2] == '#')
return '#';
}
for (int i = 0; i < row - 2; i++)
{
if (arr[i][row - 1 - i] == '*' && arr[i + 1][row - 2 - i] == '*' && arr[i + 2][row - 3 - i] == '*')
return '*';
if (arr[i][row - 1 - i] == '#' && arr[i + 1][row - 2 - i] == '#' && arr[i + 2][row - 3 - i] == '#')
return '#';
}
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
return 'c';
}
}
return 'h';
}
- 总函数定义:
#include "game.h"
void Initial(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
}
void Print(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ", arr[i][j]);
if(j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (int j = 0; j < col; j++)
{
printf("___");
if (j < col - 1)
printf("|");
}
printf("\n");
}
else
{
for (int j = 0; j < col; j++)
{
printf(" ");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
printf("\n");
}
void Playbelow(char arr[ROW][COL], int row, int col)
{
int i, j = 1;
while (1)
{
printf("请输入所下位置:");
scanf("%d %d", &i, &j);
if (i <= row && j <= row && arr[i - 1][j - 1] == ' ')
{
arr[i - 1][j - 1] = '*';
break;
}
printf("输入错误!\n");
}
}
void Computerbelow(char arr[ROW][COL], int row, int col)
{
while (1)
{
int i = rand() % row;
int j = rand() % col;
if (arr[i][j] == ' ')
{
arr[i][j] = '#';
break;
}
}
}
char is_over(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col-2; j++)
{
if (arr[i][j] == '*' && arr[i][j + 1] == '*' && arr[i][j + 2] == '*')
return '*';
if (arr[i][j] == '#' && arr[i][j + 1] == '#' && arr[i][j + 2] == '#')
return '#';
}
}
for (int j = 0; j < col; j++)
{
for (int i = 0; i < row - 2; i++)
{
if (arr[i][j] == '*' && arr[i][j + 1] == '*' && arr[i][j + 2] == '*')
return '*';
if (arr[i][j] == '#' && arr[i][j + 1] == '#' && arr[i][j + 2] == '#')
return '#';
}
}
for (int i = 0; i < row - 2; i++)
{
if (arr[i][i] == '*' && arr[i + 1][i + 1] == '*' && arr[i + 2][i + 2] == '*')
return '*';
if (arr[i][i] == '#' && arr[i + 1][i + 1] == '#' && arr[i + 2][i + 2] == '#')
return '#';
}
for (int i = 0; i < row - 2; i++)
{
if (arr[i][row - 1 - i] == '*' && arr[i + 1][row - 2 - i] == '*' && arr[i + 2][row - 3 - i] == '*')
return '*';
if (arr[i][row - 1 - i] == '#' && arr[i + 1][row - 2 - i] == '#' && arr[i + 2][row - 3 - i] == '#')
return '#';
}
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
return 'c';
}
}
return 'h';
}
三、主函数
#include "game.h"
void menu()
{
printf("**************************\n");
printf("******** 1. play *********\n");
printf("*********0. exit *********\n");
printf("**************************\n");
}
void game()
{
char arr[ROW][COL] = {0};
Initial(arr, ROW, COL);
Print(arr, ROW, COL);
while (1)
{
Playbelow(arr, ROW, COL);
Print(arr, ROW, COL);
if (is_over(arr, ROW, COL) != 'c')
break;
printf("电脑所下位置:\n");
Computerbelow(arr, ROW, COL);
Print(arr, ROW, COL);
if (is_over(arr, ROW, COL) != 'c')
break;
}
if (is_over(arr, ROW, COL) == '*')
printf("玩家获胜!\n");
else if (is_over(arr, ROW, COL) == '#')
printf("电脑获胜!\n");
else
printf("平局!\n");
}
int main()
{
int input = 0;
srand((unsigned)time(NULL));
do
{
menu();
printf("请输入:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏结束!\n");
break;
default:
break;
}
} while (input);
return 0;
}