- 为对象添加
Box Collider
组件,并绑定检测碰撞的脚本
- 编写C#脚本:当两个Collider相遇时都将消失
private void OnTriggerEnter(Collider other)
{
Destroy(gameObject);
Destroy(other.gameObject);
}
Box Collider
组件,并绑定检测碰撞的脚本 private void OnTriggerEnter(Collider other)
{
Destroy(gameObject);
Destroy(other.gameObject);
}