三字棋
![在这里插入图片描述](https://i-blog.csdnimg.cn/blog_migrate/d95e432dbe1073fff9fc9266f2c0b4ea.png)
test.c
#include"game.h"
void menu()
{
printf("**************************************\n");
printf("************* 1.Play **********\n");
printf("************* 0.Exit **********\n");
printf("**************************************\n");
}
void game()
{
char board[ROW][COL] ;
InitBoard(board, ROW, COL);
DisplayBorad(board, ROW, COL);
char judgment = 0;
while (1)
{
myBoard(board, ROW, COL);
DisplayBorad(board, ROW, COL);
judgment = JudgWin(board, ROW, COL);
if (judgment != 'c')
{
break;
}
ComputerMove(board, ROW, COL);
DisplayBorad(board, ROW, COL);
judgment = JudgWin(board, ROW, COL);
if (judgment != 'c')
{
break;
}
}
if (judgment == '*')
{
printf("你赢了\n");
}
else if(judgment=='#')
{
printf("你输了\n");
}
else
{
printf("平局\n");
}
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
game.h
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBorad(char board[ROW][COL], int row, int col);
void myBoard(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char JudgWin(char board[ROW][COL], int row, int col);
game.c
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBorad(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row-1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
}
printf("\n");
}
}
void myBoard(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("玩家请下棋:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x-1][y-1] == ' ')
{
board[x-1][y-1] = '*';
break;
}
else
{
printf("坐标被占用,请重新输入\n");
}
}
else
{
printf("坐标输入错误,请重新输入:>\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int isfull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ');
{
return 0;
}
}
}
return 1;
}
char JudgWin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
int count = 0;
for (j = 0; j < col-1; j++)
{
if (board[i][j]==board[i][j+1]&&board[i][j]!=' ')
{
count++;
}
}
if (count == col - 1)
{
return board[i][j];
}
}
for (j = 0; j < row; j++)
{
int count = 0;
for (i = 0; i < row - 1; i++)
{
if (board[i][j] == board[i+1][j] && board[i][j] != ' ')
{
count++;
}
}
if (count == col - 1)
{
return board[i][j];
}
}
for (i = 0,j=0; i < row; i++,j++)
{
int count = 0;
if (board[i][j] == board[i+1][j + 1] && board[i][j] != ' ')
{
count++;
}
if (count == row - 1)
{
return board[i][j];
}
}
for (i = 0, j = col-1; i < row; i++, j--)
{
int count = 0;
if (board[i][j] == board[i + 1][j + 1] && board[i][j] != ' ')
{
count++;
}
if (count == row - 1)
{
return board[i][j];
}
}
int set = isfull(board, ROW, COL);
if (set == 1)
{
return 'q';
}
return 'c';
}