1、搭建登录和注册界面
2、注册功能实现
在unity中创建注册代码register,将代码挂载在注册面板上
using MySql.Data.MySqlClient;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class register : MonoBehaviour
{
public static register instance;
public GameObject reg;//注册面板
public InputField regName;//用户名
public InputField regPasd;//密码
public MySqlConnection conn;//声明数据库
public string ConStr= "Database=myscoresdb;Data Source=localhost;User Id=root;Password=root;port=3306";//本数据库名,IP地址,用户名,密码,端口号
List<string> user = new List<string>();//创建列表数组用来存储从数据库中读取到的数据
// Start is called before the first frame update
void Start()
{
instance = this;//初始化
reg.SetActive(false);
}
// Update is called once per frame
void Update()
{
}
//连接并打开数据库
public void OpenMySql()
{
try
{
conn