前言
爆炸线渲染边界(Outline: Lineburst)
- Outline系列只画边界,不填充内容
- 以protected_areas.shp为例,图层符号为Simple Fill时显示效果如下图
![在这里插入图片描述](https://img-blog.csdnimg.cn/direct/4b5303738a844bcbb794a8f125f7433d.png)
QGis设置面符号为爆炸线渲染边界(Outline: Lineburst)
- Symbol layer type设置为Outline: Lineburst,可设置的属性如下图
![在这里插入图片描述](https://img-blog.csdnimg.cn/direct/ea7884d5658f4aedbe0159ef0ea6a6db.png)
- 注意Stroke width默认为0.0,这里要改成非0才能显示出边界
- 属性设置完成后显示效果如下图
![在这里插入图片描述](https://img-blog.csdnimg.cn/direct/ac968ed4392b416187546c0d9e336ce9.png)
二次开发代码实现爆炸线渲染边界(Outline: Lineburst)
- 爆炸线渲染边界实现机制是将符号类型设置为Fill,但是Symbol layer type设置为对应的线类型
- 构建对应的Symbol layer type,Hashed SymbolLayer,代码如下
- 然后创建Fill类型的符号
- 完整测试代码如下
void MainWindow::polygonOutlineLineburstSlot()
{
//添加测试图层
QString filename = QStringLiteral("maps/shapefile/protected_areas.shp");
QFileInfo ff(filename);
QgsVectorLayer* layer = (QgsVectorLayer*)mApp->addVectorLayer(filename,ff.baseName());
zoomToFirstLayer<QgsVectorLayer*>();
//从图层获取渲染器
QgsFeatureRenderer * layerRenderer= layer->renderer();
QgsSingleSymbolRenderer *singleSymbolRenderer = QgsSingleSymbolRenderer::convertFromRenderer(layerRenderer);
#if 0
// auto lineBurstSymbolLayer = new QgsLineburstSymbolLayer(QColor(35,35,35),Qt::white);
// lineBurstSymbolLayer->setGradientColorType(Qgis::GradientColorSource::SimpleTwoColor);
// lineBurstSymbolLayer->setWidth(2.0);
auto lineBurstSymbolLayer = new QgsLineburstSymbolLayer();
lineBurstSymbolLayer->setGradientColorType(Qgis::GradientColorSource::ColorRamp);
QgsGradientColorRamp *ramp = new QgsGradientColorRamp(QColor( 0, 255, 0 ), QColor( 0, 20, 0 ));
lineBurstSymbolLayer->setColorRamp(ramp);
lineBurstSymbolLayer->setWidth(2.0);
#else
QVariantMap mp;
// mp["color_type"] = QStringLiteral("0");
// mp["color"] = QStringLiteral("35,35,35");
// mp["gradient_color2"] = QStringLiteral("250,250,250");
mp["color_type"] = QStringLiteral("1");
mp["color1"] = QStringLiteral("0, 255, 0");
mp["color2"] = QStringLiteral("0, 20, 0");
mp["line_width"] = QStringLiteral("2.0");
auto lineBurstSymbolLayer = QgsLineburstSymbolLayer::create(mp);
#endif
//多个Symbol Layer构成一个Symbol
QgsSymbolLayerList layerList;
layerList << lineBurstSymbolLayer;
auto fillSymbol = new QgsFillSymbol(layerList);
singleSymbolRenderer->setSymbol(fillSymbol);
layer->setRenderer(singleSymbolRenderer);
}
- 效果如下
![在这里插入图片描述](https://img-blog.csdnimg.cn/direct/4d880a56243642cd8b78ebed6900bb53.png)
![在这里插入图片描述](https://img-blog.csdnimg.cn/direct/40d1e7381ffb46e089be45da54d5bedc.png)
总结
- 介绍了矢量图层面要素单一符号中的爆炸线渲染边界(Outline: Lineburst)