OpenCascade笔记:计算TopoDS_Shape包围盒

使用类

  • Bnd_Box:3维包围盒
  • BRepBndLib: 计算TopoDS_Shape包围盒,并加入Bnd_Box。

示例代码

#include "BRepPrimAPI_MakeBox.hxx"
#include "BRepPrimAPI_MakeSphere.hxx"
#include "BRepBndLib.hxx"
#include "Bnd_Box.hxx"
#include <iostream>

void TestBndBox()
{
	TopoDS_Shape aBoxShape = BRepPrimAPI_MakeBox(gp_Pnt(0, 0, 0), 6, 6, 6).Shape();
	TopoDS_Shape aSphereShape = BRepPrimAPI_MakeSphere(gp_Pnt(5, 5, 5), 3.0).Shape();

	Bnd_Box aBound;
	BRepBndLib::Add(aBoxShape, aBound);
	BRepBndLib::Add(aSphereShape, aBound);

	Standard_Real theXmin;
	Standard_Real theYmin;
	Standard_Real theZmin;
	Standard_Real theXmax;
	Standard_Real theYmax;
	Standard_Real theZmax;
	aBound.Get(theXmin, theYmin, theZmin, theXmax, theYmax, theZmax);

	std::cout << "min corner(" << theXmin << "," << theYmin << "," << theZmin << ")" << std::endl;
	std::cout << "max corner(" << theXmax << "," << theYmax << "," << theZmax << ")" << std::endl;

}


运行截图

在这里插入图片描述

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