必须要在链接的输入里面添加模块定义文件
文件大概是这样,就是为了阻止名称混淆,否则UnityPluginLoad,UnityPluginUnload这两个函数无法自动被Unity加载
; file used by Visual Studio plugin builds, mostly for 32-bit
; to stop mangling our exported function names
LIBRARY
EXPORTS
SZVRPluginInit
SZVRPluginDestroy
UnityPluginLoad
UnityPluginUnload
StereoRenderBegin
UpdateTextureFromUnity
GetRenderEventFunc
SZVRSetDistortion
SZVREnableNvdiaLatch
SZVRSetEyeDistance
SZVRSetViewScale
SZVRGetHMDIPD
SZVRGetHMDFrustrum