UnityWebRequest.isNetworkError”已过时:“UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.
出错的地方:
UnityWebRequest request = new UnityWebRequest(postUrl, "POST");
if (request.isNetworkError)//这里会报错
{
Debug.Log(request.error);
}
//修改后
if (request.result == UnityWebRequest.Result.ConnectionError)
{
Debug.Log(request.error);
}