Python+OpenCV写椒盐噪声和高斯噪声

学习OpenCV+Python第二天,老师布置作业让给图片添加噪声,我是一脸懵,通过查资料和看书,写下如下代码:

import cv2
import numpy as np
import random
import tkinter
import math

def rgb2gray(rgb):
    gray = np.zeros((rgb.shape[0],rgb.shape[1],1),np.uint8)  # 创建图像变量,防止gray的改变导致如果把原图的改变
    for i in range(rgb.shape[0]):
        for j in range(rgb.shape[1]):
            gray[i,j] = 0.299 * rgb[i, j, 0] + 0.587 * rgb[i, j, 1] + 0.114 * rgb[i, j, 2]
    return gray

def Gauss_random(mu,sigem):  #  X是随机变量,mu是均值,sigema是方差
    x = random.uniform(mu,sigem*sigem)
    t1 = (x-mu)*(x-mu)
    t2 = 2*sigem*sigem
    t3 = math.exp(-(t1/t2))
    t4 = sigem*math.sqrt(2*math.pi)
    f = 1/t4 * t3
    return f

def Gauss(gray,m,s,k):  #高斯噪声就是噪声是按照高斯分布,分布在图像上的,是黑色的
    gauss_p = gray*1
    for i in range(gauss_p.shape[0]):
        for j in range(gauss_p.shape[1]):
            temp = gauss_p[i,j] + Gauss_random(m,s)*k
            if temp < 0:
                temp = 0
            elif temp > 255:
                temp = 255
            gauss_p[i,j] = temp
    return gauss_p

def Salt(gray):
    salt_p = gray*1
    for i in range(6000):
        addx = random.randint(0, salt_p.shape[0] - 1)      #产生随机整数  用于确定X和Y的位置,即像素的位置
        addy = random.randint(0, salt_p.shape[1] - 1)
        if random.randint(0,1) == 0 :
            salt_p[addx,addy] = 0
        else:
            salt_p[addx,addy] = 255
    return salt_p

def Img(m,s,k):
    m=int(m)
    s=int(s)
    k = int(k)
    img = cv2.imread("d:/5.rgb")
    gray = rgb2gray(img)
    print(gray.shape[0],gray.shape[1])
    salt = Salt(gray)
    gauss = Gauss(gray,m,s,k)
    cv2.imshow("gray",gray)
    cv2.imshow("salt",salt)
    cv2.imshow("gauss",gauss)
    cv2.waitKey(0)
    cv2.destroyAllWindows()

def input():
    mu = enterS1.get()
    sigem = enterS2.get()
    k = enterS3.get()
    Img(mu,sigem,k)

root = tkinter.Tk()
s1 = tkinter.StringVar(value='')
s2 = tkinter.StringVar(value='')
s3 = tkinter.StringVar(value='')

labelS1 = tkinter.Label(root,text = 'μ:',justify = tkinter.RIGHT,width = 80)
labelS1.place(x = 10,y = 5,width = 80,height = 20)

enterS1 = tkinter.Entry(root,width = 80,textvariable = s1)
enterS1.place(x = 100,y = 5,width = 80,height = 20)

labelS2 = tkinter.Label(root,text = 'σ:',justify = tkinter.RIGHT,width = 80)
labelS2.place(x = 10,y = 30,width = 80,height = 20)

enterS2 = tkinter.Entry(root,width = 80,textvariable = s2)
enterS2.place(x = 100,y =30 ,width = 80,height = 20)

labelS3 = tkinter.Label(root,text = 'k :',justify = tkinter.RIGHT,width = 80)
labelS3.place(x = 10,y = 55,width = 80,height = 20)

enterS3 = tkinter.Entry(root,width = 80,textvariable = s3)
enterS3.place(x = 100,y = 55,width = 80,height = 20)

buttonOK = tkinter.Button(root,text = '确定',command = input)
buttonOK.place(x=90,y=90,width = 50,height = 30)

root.mainloop()


椒盐噪声比较简单,就不多说了。
高斯噪声是加性噪声,所以要将噪声和原图片加在一起。
在这里写了一个小界面,方便调节参数 μ和σ,k,以便观察图片的变化。使用搜狗输入法,输入v6再往下找找就能找到这些符号。
如果有什么问题可以发表评论询问。

  • 1
    点赞
  • 9
    收藏
    觉得还不错? 一键收藏
  • 4
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 4
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值