#include <iostream>
using namespace std;
class Sofa
{
private:
string sit;
int *nub;
public:
Sofa(){cout << "Sofa::无参构造函数" << endl;}
Sofa(string sit,int nub):sit(sit),nub(new int(nub))
{cout << "Sofa::有参构造函数" << endl;}
Sofa(const Sofa &other):sit(other.sit),nub(new int(*(other.nub)))
{
cout << "Sofa::拷贝构造函数" << endl;
}
Sofa &operator=(const Sofa &other)
{
if(this != &other)
{
sit=other.sit;
nub=new int(*(other.nub));
}
cout << "Sofa::拷贝赋值函数" << endl;
return *this;
}
~Sofa()
{
delete nub;
cout << "Sofa::析构函数" << endl;
}
};
class Bed
{
private:
string sleep;
char *type;
public:
Bed(){cout << "Bed::无参构造函数" << endl;}
Bed(string sleep,char type):sleep(sleep),type(new char(type))
{cout << "Bed::有参构造函数" << endl;}
Bed(const Bed &other):sleep(other.sleep),type(new char(*(other.type)))
{
cout << "Bed::拷贝构造函数" << endl;
}
Bed &operator=(const Bed &other)
{
if(this != &other)
{
sleep=other.sleep;
type=new char(*(other.type));
}
cout << "Bed::拷贝赋值函数" << endl;
return *this;
}
~Bed()
{
delete type;
cout << "Bed::析构函数" << endl;
}
};
class Sofa_bed:public Sofa,public Bed
{
private:
string color;
string *name;
public:
Sofa_bed(){cout << "Sofa_bed::无参构造函数" << endl;}
Sofa_bed(string sit,int nub,string sleep,char type,string color,string name):Sofa(sit,nub),Bed(sleep,type),color(color),name(new string(name))
{cout << "Sofa_bed::有参构造函数" << endl;}
Sofa_bed(const Sofa_bed &other):Sofa(other),Bed(other),color(other.color),name(new string(*(other.name)))
{
cout << "Sofa_bed::拷贝构造函数" << endl;
}
Sofa_bed &operator=(const Sofa_bed &other)
{
if(this != &other)
{
color =other.color;
name=new string(*(other.name));
Sofa::operator=(other);
Bed::operator=(other);
}
cout << "Sofa_bed::拷贝赋值函数" << endl;
return *this;
}
~Sofa_bed()
{
delete name;
cout << "Sofa_bed::析构函数" << endl;
}
};
int main()
{
Sofa_bed bs1;
Sofa_bed bs2("坐",1,"躺",'a',"black","沙发床");
Sofa_bed bs3=bs2;
bs1=bs2;
cout << "=================================" << endl;
return 0;
}