Cesium实体旋转的时候,一开始定位到实体位置不要使用
viewer.zoomTo(viewer.entities);
而是使用相机设置
viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(103.936111,30.566578, 3000)
});
完整代码
const viewer = new Cesium.Viewer('cesiumContainer', {
infoBox: false,
});
// viewer.clock.shouldAnimate = true;
let _rotation = Cesium.Math.toRadians(30)
function getRotateValue() {
_rotation += 0.05;
return _rotation;
}
// 旋转椭圆
let ellipseRotate = viewer.entities.add({
position: new Cesium.Cartesian3.fromDegrees(103.936111,30.566578, 50000),
id: 'ellipseRotateTest',
ellipse: {
semiMinorAxis: 500.0,
semiMajorAxis: 1000.0,
material: new Cesium.Color(1.0, 1.0, 0.0, 1.0),
rotation: new Cesium.CallbackProperty(getRotateValue, false)
},
})
viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(103.936111,30.566578, 3000)
});