// PlayerPrefs.SetString("language", languagest1);
//language = PlayerPrefs.GetString("language", "default"); //提取用户语言偏好
/*
//读取key的值
testStr = PlayerPrefs.GetString("testStr", "default");
testInt = PlayerPrefs.GetInt("testInt", 0).ToString();
testFloat = PlayerPrefs.GetFloat("testFloat", 0).ToString();
*/
/*
PlayerPrefs.SetString("testStr", testStr);
PlayerPrefs.SetInt("testInt", int.Parse(testInt));
PlayerPrefs.SetFloat("testFloat", float.Parse(testFloat));
*/
/*
testStr = PlayerPrefs.GetString("testStr", "default");
testInt = PlayerPrefs.GetInt("testInt", 0).ToString();
testFloat = PlayerPrefs.GetFloat("testFloat", 0).ToString();
*/
// //删除所有键值
//language = PlayerPrefs.GetString("language", "default"); //提取用户语言偏好
/*
//读取key的值
testStr = PlayerPrefs.GetString("testStr", "default");
testInt = PlayerPrefs.GetInt("testInt", 0).ToString();
testFloat = PlayerPrefs.GetFloat("testFloat", 0).ToString();
*/
/*
PlayerPrefs.SetString("testStr", testStr);
PlayerPrefs.SetInt("testInt", int.Parse(testInt));
PlayerPrefs.SetFloat("testFloat", float.Parse(testFloat));
*/
/*
testStr = PlayerPrefs.GetString("testStr", "default");
testInt = PlayerPrefs.GetInt("testInt", 0).ToString();
testFloat = PlayerPrefs.GetFloat("testFloat", 0).ToString();
*/
// //删除所有键值
// PlayerPrefs.DeleteAll();
本文来源:http://xys289187120.blog.51cto.com/3361352/717337