Head First 设计模式(C++实现):迭代器模式1:Iterator

迭代器模式:提供一种方法顺序访问一个聚合对象中的各个元素,而不暴露其内部的表示。

迭代器模式的类图如下:(图片摘自Head First 设计模式)

代码实现如下:

/*MenuItem.h*/
#pragma once
#include <string>
using namespace std;
class MenuItem
{
private:
	string name;
	string description;
	bool vegetarian;
	float price;
public:
	MenuItem(){}
	MenuItem(string name,string description,bool vegetarian,float price)
	{
		this->name = name;
		this->description = description;
		this->vegetarian = vegetarian;
		this->price = price;
	}
	string getName()
	{
		return name;
	}
	string getDescription()
	{
		return description;
	}
	float getPrice()
	{
		return price;
	}
	bool isvegetarian()
	{
		return vegetarian;
	}
	~MenuItem();
};
/*Menu.h*/
#pragma once
#include "Iterator.h"
#include "MenuItem.h"
class Menu
{
public:
	Menu(){}
	virtual ~Menu(){}
	virtual Iterator<MenuItem>* createIterator() = 0;
};

/*DinerMenu.h*/
#pragma once
#include "MenuItem.h"
#include "Menu.h"
#include "DinerMenuIterator.h"
#include "Iterator.h"
#include <iostream>
#include <string>
class DinerMenu : public Menu
{
private:
	static const int MAX_ITEMS = 6;
	int numberOfItems;
	MenuItem** menuItems;
public:
	//DinerMenu(){}
	DinerMenu() : numberOfItems(0)
	{
		menuItems = new MenuItem*[MAX_ITEMS+1];
		
		//初始化为0
		for (int i = 0; i <= MAX_ITEMS; ++i)
		{
			menuItems[i] = 0;//hasNext()才不会出错
		}

		addItem("Vegtarian BLT","(Fakin) Bacon with lettuce & tomato on whole wheat",true, 2.99);
		addItem("BLT","Bacon with lettuce & tomato on while wheat",false,2.99);
		addItem("Soup of the day","Soup of the day,with a side of potato aalad",false,3.29);
		addItem("Hotdog","A hot dog,with saurkraut, relish, onions, topped with cheese",false,3.05);
		addItem("Steamed Veggies and Brown Rice", "Steamed vegetables over brown rice", true, 3.99);
		addItem("Pasta", "Spaghetti with Marinara Sauce, and a slice of sourdough bread", true, 3.89);
	}
	void addItem(string name, string description,bool vevetarian, float price)
	{
		MenuItem* menuItem = new MenuItem(name, description, vevetarian, price);

		if (numberOfItems>=MAX_ITEMS)
		{
			std::cerr << "Sorry,menu id full! Can't add item to menu" << endl;
		}
		else
		{
			menuItems[numberOfItems] = menuItem;
			numberOfItems++;
		}
	}
	MenuItem** getMenuItems()
	{
		return menuItems;
	}
	Iterator<MenuItem>* createIterator()
	{
		Iterator<MenuItem>* it = new DinerMenuIterator(menuItems);
		return it;
	}
	~DinerMenu(){}
};

/*PancakeHouseMenu.h*/
#pragma once
#include <string>
#include <vector>
#include "MenuItem.h"
#include "Iterator.h"
#include "PancakeHouseMenuIterator.h"

using namespace std;
class PancakeHouseMenu
{
private:
	vector<MenuItem*> menuItems;
public:
	PancakeHouseMenu(){
		addItem("K&B's Pancake Breakfast","Pancakes with scrambled eggs, and toast",true,2.99);
		addItem("Regular Pancake Breakfast","Pancake with fried eggs, sausage",false,2.99);
		addItem("Blueberry Pancake","Pancake made with fresh blueberries",true,3.49);
		addItem("Waffles","Waffles, with your cchoice of blueberries or strawberries",true,3.59);
	}
	void addItem(string name, string description, bool vegetarian, float price)
	{
		MenuItem* menuItem = new MenuItem(name,description,vegetarian,price);
		menuItems.push_back(menuItem);
	}
	vector<MenuItem*> getMemeItems()
	{
		return menuItems;
	}
	Iterator<MenuItem>* createIterator()
	{
		Iterator<MenuItem>* it = new PancakeHouseMenuIterator(menuItems);
		return it;
	}
	~PancakeHouseMenu(){}
};
/*Iterator.h*/
#pragma once
template <class T>
class Iterator
{
public:
	Iterator(){}
	virtual ~Iterator(){}
	virtual bool hasNext() = 0;
	virtual T* next() = 0;
};

/*DinerMenuIterator.h*/
#pragma once
#include "Iterator.h"
#include "MenuItem.h"
class DinerMenuIterator : public Iterator<MenuItem>
{
private:
	MenuItem** items;
	int position;

public:
	DinerMenuIterator(MenuItem** _items):items(_items),position(0){}

	MenuItem* next()
	{
		MenuItem* menuItem = items[position];
		position++;
		return menuItem;
	}
	bool hasNext()
	{
		if (items[position] == 0)
			return false;
		else
			return true;
	}

	~DinerMenuIterator(){}
};

/*PancakeHouseMenuIterator.h*/
#pragma once
#include "Iterator.h"
#include "MenuItem.h"
#include <vector>
class PancakeHouseMenuIterator : public Iterator<MenuItem>
{
private:
	std::vector<MenuItem*> items;
	int position;
public:
	PancakeHouseMenuIterator(std::vector<MenuItem*> _items):items(_items),position(0){}
	MenuItem* next()
	{
		MenuItem* menuItem = items[position];
		position++;
		return menuItem;
	}

	bool hasNext()
	{
		if (position>=items.size())
			return false;
		else
			return true;
	}
	~PancakeHouseMenuIterator(){}
};

主函数

#include "stdafx.h"
#include "DinerMenu.h"
#include "PancakeHouseMenu.h"
#include <iostream>
#include <vector>
#include "Waitress.h"
using namespace std;

int main()
{
	PancakeHouseMenu* pancakeHouseMenu = new PancakeHouseMenu();
	DinerMenu* dinerMenu = new DinerMenu();

	Waitress* waitress = new Waitress(pancakeHouseMenu, dinerMenu);

	waitress->printMenu();

	delete waitress;
	delete dinerMenu;
	delete pancakeHouseMenu;
	return 0;
}

运行结果如下:

参考文献:《Head First 设计模式》

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