// Async loading images // 异步加载图片
CCTextureCache::sharedTextureCache()->addImageAsync("levelup_font_mid.png", this,
callfuncO_selector(ArsenalScene::resLoadFinishCallback)); //1
CCTextureCache::sharedTextureCache()->addImageAsync("game_ui.png", this,
callfuncO_selector(ArsenalScene::resLoadFinishCallback)); //2
CCTextureCache::sharedTextureCache()->addImageAsync("arsenal_ui_weapon.png", this,
callfuncO_selector(ArsenalScene::resLoadFinishCallback)); //3
CCTextureCache::sharedTextureCache()->addImageAsync("arsenal_ui_weapontext.png", this,
callfuncO_selector(ArsenalScene::resLoadFinishCallback)); //4
CCTextureCache::sharedTextureCache()->addImageAsync("arsenal_ui_main.png", this,
callfuncO_selector(ArsenalScene::resLoadFinishCallback));// 5