using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour {
float lastTime;
void Start () {
float lastTime = Time.fixedTime;
}
// Update is called once per frame
void Update () {
float currentTime = Time.fixedTime;
if (currentTime - lastTime > 5.0f)
{
print("定时器");
lastTime = currentTime;
}
}
}
System.DateTime.Now |