- 常用GUI组件自学记录还有很多不列举啦
using UnityEngine;
using System.Collections;
using UnityEditor;
public class Window_T1 : EditorWindow
{
private int num = 0;
private float flo = 0;
private string str = "";
private bool bol;
private
using UnityEngine;
using System.Collections;
using UnityEditor;
public class Window_T1 : EditorWindow
{
private int num = 0;
private float flo = 0;
private string str = "";
private bool bol;
private