size_t AudioPlayer::fillBuffer(data, size) { ... mSource->read(&mInputBuffer, ...); mInputBuffer->meta_data()->findInt64(kKeyTime, &mPositionTimeMediaUs); mPositionTimeRealUs = ((mNumFramesPlayed + size_done / mFrameSize) * 1000000) / mSampleRate; ... } |
mPositionTimeMediaUs是資料裡面所載明的時間戳(timestamp);mPositionTimeRealUs則是播放此資料的實際時間(依據frame number及sample rate得出)。
(2) Stagefright中的video便依據從AudioPlayer得出來之兩個時間戳的差值,作為播放的依據
void AwesomePlayer::onVideoEvent() { ... mVideoSource->read(&mVideoBuffer, ...); mVideoBuffer->meta_data()->findInt64(kKeyTime, &timeUs); mAudioPlayer->getMediaTimeMapping(&realTimeUs, &mediaTimeUs); mTimeSourceDeltaUs = realTimeUs - mediaTimeUs; nowUs = ts->getRealTimeUs() - mTimeSourceDeltaUs; latenessUs = nowUs - timeUs; ... } |
AwesomePlayer從AudioPlayer取得realTimeUs(即mPositionTimeRealUs)和mediaTimeUs(即mPositionTimeMediaUs),並算出其差值mTimeSourceDeltaUs。
(3) 最後我們將該video資料做排程
void AwesomePlayer::onVideoEvent() { ... if (latenessUs > 40000) { mVideoBuffer->release(); mVideoBuffer = NULL; postVideoEvent_l(); return; } if (latenessUs < -10000) { postVideoEvent_l(10000); return; } mVideoRenderer->render(mVideoBuffer); ... } |