原理比较简单, 原理比较简单textureImporter,直接上代码 效果为
点确定就可以
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
using System.IO;
using UnityEngine.EventSystems;
public class TextureImportPlatFormInfo
{
public string Name;
public TextureImporterFormat TextureFormat;
public TextureImporterFormat HasAlphaChannelFormat;
public int MaxSize;
public bool isSetToggled;
}
public class TextureImportSetter : EditorWindow
{
private string modelRootDir = Application.dataPath;
public static TextureImporterFormat format = TextureImporterFormat.ETC2_RGB4;
private TextureImportPlatFormInfo androidFormatInfo = new Te