这是一个关于使用cocostudio实现动画自由切换的小demo
auto sprite =Sprite::create("background.png");
sprite->setAnchorPoint(Point(0,0));
this->addChild(sprite);
ArmatureDataManager::getInstance()->addArmatureFileInfo("catArmature/catArmature.ExportJson");
auto _cat =this->insCatAnimation();
this->addChild(_cat, 1, CATTAG);
auto label=LabelTTF::create("Let cat move","Arial",26);
auto item = MenuItemLabel::create(label,CC_CALLBACK_0(HelloWorld::catMove, this));
auto label2 = LabelTTF::create("Let cat pase", "Arial", 26);
auto item2 = MenuItemLabel::create(label2, CC_CALLBACK_0(HelloWorld::catPase, this));
auto menu =Menu::create(item,item2,NULL);
menu->alignItemsVertically();
menu->setPosition(Point(400, 400));
this->addChild(menu);
return true;
}
cocostudio::Armature* HelloWorld::insCatAnimation()
{
Size visibleSize = Director::getInstance()->getVisibleSize();
Point origin = Director::getInstance()->getVisibleOrigin();
auto cat = Armature::create("catArmature");
cat->setPosition(Point(visibleSize.width * 0.6 + 250, visibleSize.height * 0.5 + 20));
cat->getAnimation()->playWithIndex(0);
return cat;
}
void HelloWorld::catMove()
{
auto cat=(Armature*)this->getChildByTag(CATTAG);
cat->getAnimation()->playWithIndex(0);
auto catM =MoveTo::create(24.0f,Point(150,cat->getPosition().y));
cat->runAction(catM);
}
void HelloWorld::catPase()
{
auto cat =(Armature*)this->getChildByTag(CATTAG);
cat->stopAllActions();
cat->getAnimation()->playWithIndex(1);//获取你需要的动画
}
这里是源码和资源地址:
http://download.csdn.net/detail/u010296979/7288227