include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <pthread.h>
#define NUM_THREADS 6 // 定义线程总素
void *thread_function(void *arg);
int main()
{
int res;
pthread_t a_thread[NUM_THREADS]; // 定义线程数组
void *thread_result;
int lots_of_threads;
for (lots_of_threads = 0; lots_of_threads < NUM_THREADS; lots_of_threads++) {
res = pthread_create(&(a_thread[lots_of_threads]), NULL,
thread_function, (void *) &lots_of_threads); // 创建一个线程
if (res != 0) {
perror("线程创建失败");
exit(EXIT_FAILURE);
}
sleep(1); // 主线程睡眠1秒
}
printf("等待线程结束...\n");
for (lots_of_threads = NUM_THREADS - 1; lots_of_threads >= 0; lots_of_threads--) {
res = pthread_join(a_thread[lots_of_threads], &thread_result); // 等待线程结束
if (res == 0) {
printf("结束一个线程\n");
} else {
perror("线程结束失败");
}
}
printf("线程全部结束\n");
exit(EXIT_SUCCESS);
}
void *thread_function(void *arg) // 定义线程函数
{
int my_number = *(int *) arg; // 接收主线程传递的参数,该参数可以是任意类型
int rand_num;
printf("线程函数已运行,参数为:%d\n", my_number);
rand_num = 1 + (int) (9.0 * rand() / (RAND_MAX + 1.0)); // 获得一个随机数
sleep(rand_num); // 线程以随机数定义的时间睡眠
printf("第%d个线程结束\n", my_number);
pthread_exit(NULL); // 结束线程
}