amp = .1;
freq = 3.0;
decay = 4.0;
n = 0;
if (numKeys > 0){
n = nearestKey(time).index;
if (key(n).time > time){n–;}
}
if (n == 0){ t = 0;}
else{t = time - key(n).time;}
if (n > 0){
v = velocityAtTime(key(n).time - thisComp.frameDuration/10);
value + vampMath.sin(freqt2Math.PI)/Math.exp(decayt);
}
else{value}
AE 动画弹性表达式
最新推荐文章于 2021-07-29 16:54:33 发布