掩膜就是重新计算每个像素的值
int main(int argc, char** argv)
{
Mat src, dst;
src=imread(argv[1]); //读入文件
//1.算法实现
dst = Mat::zeros(src.size(), src.type()); //新Mat初始化填0
int offset = src.channels(); //获取是几个通道
for (int row = offset; row < src.rows-1; row++)
{
uchar* prev = src.ptr<uchar>(row - 1); //上一行
uchar* current = src.ptr<uchar>(row); //当前行
uchar* next = src.ptr<uchar>(row + 1); //下一行
uchar* buf=dst.ptr<uchar>(row); //获取新mat 行buf
for (int col = offset; col < (src.cols-1)* offset; col++)
{
// I(i,j) = 5*I(i,j) - [I(i,j-1) + I(i,j+1) + I(i-1,j) + I(i+1,j)]
// 计算新像素点值 ,掩膜 saturate_cast 像素范围处理
buf[col] = saturate_cast<uchar>(5 * current[col] - (current[col - offset] + current[col + offset] + prev[col] + next[col]));
}
}
//2.api实现
Mat kernel = (Mat_<char>(3, 3) << 0, -1, 0, -1, 5, -1, 0, -1, 0);
filter2D(src, dst, src.depth(), kernel);
imwrite("C:\\Users\\Administrator\\Desktop\\2.jpg",dst);
imwrite("C:\\Users\\Administrator\\Desktop\\2.jpg",dst);
return 0;
}