通过查看flume-ng.sh 脚本可以知道 flume 首先启动是哪个类?
//位于 flume-ng-node 包中
org.apache.flume.node.Application
1、 flume 有三大模块: source 、 channel 、 sink 。在三个又有 选择器、拦截器等,来自官网的图例。
2、如何启动一个agent代理,拿官网的例子使用,我们的重点说明在源码中是如何调用的。
$ bin/flume-ng agent -n $agent_name -c conf -f conf/flume-conf.properties.template
我们来看下参数的获取,先来读取main函数
public static void main(String[] args) {
try {
SSLUtil.initGlobalSSLParameters();
Options options = new Options();
Option option = new Option("n", "name", true, "the name of this agent");
option.setRequired(true);
options.addOption(option);
option = new Option("f", "conf-file", true,
"specify a config file (required if -z missing)");
option.setRequired(false);
options.addOption(option);
option = new Option(null, "no-reload-conf", false,
"do not reload config file if changed");
options.addOption(option);
// Options for Zookeeper
option = new Option("z", "zkConnString", true,
"specify the ZooKeeper connection to use (required if -f missing)");
option.setRequired(false);
options.addOption(option);
option = new Option("p", "zkBasePath", true,
"specify the base path in ZooKeeper for agent configs");
option.setRequired(false);
options.addOption(option);
option = new Option("h", "help", false, "display help text");
options.addOption(option);
CommandLineParser parser = new GnuParser();
CommandLine commandLine = parser.parse(options, args);
if (commandLine.hasOption('h')) {
new HelpFormatter().printHelp("flume-ng agent", options, true);
return;
}
String agentName = commandLine.getOptionValue('n');
boolean reload = !commandLine.hasOption("no-reload-conf");
这里是获取的shell脚本的命令行,并进行参数解读,包含了简写和全写的处理。
//.... 上面有省略代码,我们重点看下这段代码
PropertiesFileConfigurationProvider configurationProvider =
new PropertiesFileConfigurationProvider(agentName, configurationFile);
application = new Application();
application.handleConfigurationEvent(configurationProvider.getConfiguration());
可以了解到 PropertiesFileConfigurationProvider 类的构造函数接收两个参数,一个是agentName 和configurationFile.
configurationFile 这个实例类做了什么呢?
在从命名可以看出是我们配置的文件,例如:
# example.conf: A single-node Flume configuration
# Name the components on this agent
a1.sources = r1
a1.sinks = k1
a1.channels = c1
# Describe/configure the source
a1.sources.r1.type = netcat
a1.sources.r1.bind = localhost
a1.sources.r1.port = 44444
# Describe the sink
a1.sinks.k1.type = logger
# Use a channel which buffers events in memory
a1.channels.c1.type = memory
a1.channels.c1.capacity = 1000
a1.channels.c1.transactionCapacity = 100
# Bind the source and sink to the channel
a1.sources.r1.channels = c1
a1.sinks.k1.channel = c1
获取我们创建的实例文件,我们接着看PropertiesFileConfigurationProvider的构造方法。
public PropertiesFileConfigurationProvider(String agentName, File file) {
super(agentName);
this.file = file;
}
里面只是把配置文件对象传个 PropertiesFileConfigurationProvider 的私有属性 file 。
application = new Application();
application.handleConfigurationEvent(configurationProvider.getConfiguration());
在段代码中看到 application 实例定义了 handleConfigurationEvent 的方法。记得flume 中基本单位吗? event。
这段代码做了一下事情
1、读取了配置文件,并序列map键值对。 FlumeConfiguration fconfig = getFlumeConfiguration();
2、获取代理,加载相应的source、channel、sink 类。
3、返回配置好的MaterializedConfiguration 类。
// 这个方法返回了一个MaterializedConfiguration 配置类
public MaterializedConfiguration getConfiguration() {
MaterializedConfiguration conf = new SimpleMaterializedConfiguration();
FlumeConfiguration fconfig = getFlumeConfiguration();
AgentConfiguration agentConf = fconfig.getConfigurationFor(getAgentName());
if (agentConf != null) {
Map<String, ChannelComponent> channelComponentMap = Maps.newHashMap();
Map<String, SourceRunner> sourceRunnerMap = Maps.newHashMap();
Map<String, SinkRunner> sinkRunnerMap = Maps.newHashMap();
try {
//这里确定了agent 的source、channel、sink的关系。
loadChannels(agentConf, channelComponentMap);
loadSources(agentConf, channelComponentMap, sourceRunnerMap);
loadSinks(agentConf, channelComponentMap, sinkRunnerMap);
Set<String> channelNames = new HashSet<String>(channelComponentMap.keySet());
for (String channelName : channelNames) {
ChannelComponent channelComponent = channelComponentMap.get(channelName);
if (channelComponent.components.isEmpty()) {
LOGGER.warn(String.format("Channel %s has no components connected" +
" and has been removed.", channelName));
channelComponentMap.remove(channelName);
Map<String, Channel> nameChannelMap =
channelCache.get(channelComponent.channel.getClass());
if (nameChannelMap != null) {
nameChannelMap.remove(channelName);
}
} else {
LOGGER.info(String.format("Channel %s connected to %s",
channelName, channelComponent.components.toString()));
conf.addChannel(channelName, channelComponent.channel);
}
}
for (Map.Entry<String, SourceRunner> entry : sourceRunnerMap.entrySet()) {
conf.addSourceRunner(entry.getKey(), entry.getValue());
}
for (Map.Entry<String, SinkRunner> entry : sinkRunnerMap.entrySet()) {
conf.addSinkRunner(entry.getKey(), entry.getValue());
}
} catch (InstantiationException ex) {
LOGGER.error("Failed to instantiate component", ex);
} finally {
channelComponentMap.clear();
sourceRunnerMap.clear();
sinkRunnerMap.clear();
}
} else {
LOGGER.warn("No configuration found for this host:{}", getAgentName());
}
return conf;
}
最后看下 application.handleConfigurationEvent 方法做了哪些事情?
1、为处理的添加lifecycleLock.lockInterruptibly(); 获取锁。
2、停止所有的组件。
3、开启所有的组件。
包含了我们代理设定的。
@Subscribe
public void handleConfigurationEvent(MaterializedConfiguration conf) {
try {
lifecycleLock.lockInterruptibly();
stopAllComponents();
startAllComponents(conf);
} catch (InterruptedException e) {
logger.info("Interrupted while trying to handle configuration event");
return;
} finally {
// If interrupted while trying to lock, we don't own the lock, so must not attempt to unlock
if (lifecycleLock.isHeldByCurrentThread()) {
lifecycleLock.unlock();
}
}
}
flume 的启动过程完。
遗留问题:
1、flume 是如何自动重启的?
2、flume中的选择器、拦截器是在何时执行的?
下次有时间在慢慢聊。。。