cocos2dx_lua 触摸监听
local function onTouchBegin()
cclog("onTouchBegin");
return true
end
local function onTouchMoved()
cclog("onTouchMoved");
end
local function onTouchEnd()
cclog("onTouchEnd");
end
local listener = cc.EventListenerTouchOneByOne:create();
listener:setSwallowTouches(true);
listener:registerScriptHandler(onTouchBegin, cc.Handler.EVENT_TOUCH_BEGAN);
listener:registerScriptHandler(onTouchMoved, cc.Handler.EVENT_TOUCH_MOVED);
listener:registerScriptHandler(onTouchEnd, cc.Handler.EVENT_TOUCH_ENDED);
local eventDispatcher = self:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(listener, self);
local function onTouchBegin()
cclog("onTouchBegin");
return true
end
local function onTouchMoved()
cclog("onTouchMoved");
end
local function onTouchEnd()
cclog("onTouchEnd");
end
local listener = cc.EventListenerTouchOneByOne:create();
listener:setSwallowTouches(true);
listener:registerScriptHandler(onTouchBegin, cc.Handler.EVENT_TOUCH_BEGAN);
listener:registerScriptHandler(onTouchMoved, cc.Handler.EVENT_TOUCH_MOVED);
listener:registerScriptHandler(onTouchEnd, cc.Handler.EVENT_TOUCH_ENDED);
local eventDispatcher = self:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(listener, self);