private void ChangeLayerTo3D(GameObject parentGameObject)
{
parentGameObject.layer = EnumLayerAndTag.LAYER_3DUI;
foreach (Transform child in parentGameObject.transform)
{
child.gameObject.layer = EnumLayerAndTag.LAYER_3DUI;
ChangeLayerTo3D(child.gameObject);
}
}
{
parentGameObject.layer = EnumLayerAndTag.LAYER_3DUI;
foreach (Transform child in parentGameObject.transform)
{
child.gameObject.layer = EnumLayerAndTag.LAYER_3DUI;
ChangeLayerTo3D(child.gameObject);
}
}