- Python
python
class Game:
def init(self, name, price): filesmax.com
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name, user_money):
for game in self.games:
if game.name == game_name:
if game.price <= user_money:
user_money -= game.price
print(f"购买成功: {game.name}")
return user_money
else:
print("余额不足!")
return user_money
print("游戏不存在!")
return user_money
使用示例
store = GameStore()
store.add_game(Game(“王者荣耀”, 68))
user_money = 100
user_money = store.buy_game(“王者荣耀”, user_money)
print(f"剩余余额: {user_money}")
2. JavaScript (Node.js 或浏览器)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName, userMoney) {
for (let game of this.games) {
if (game.name === gameName) {
if (game.price <= userMoney) {
userMoney -= game.price;
console.log(`购买成功: ${game.name}`);
return userMoney;
} else {
console.log("余额不足!");
return userMoney;
}
}
}
console.log("游戏不存在!");
return userMoney;
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“王者荣耀”, 68));
let userMoney = 100;
userMoney = store.buyGame(“王者荣耀”, userMoney);
console.log(剩余余额: ${userMoney}
);
3. Java
java
public class Game {
private String name;
private double price;
// 构造器、getter、setter等...
}
public class GameStore {
private List games;
public GameStore() {
games = new ArrayList<>();
}
public void addGame(Game game) {
games.add(game);
}
public double buyGame(String gameName, double userMoney) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
if (game.getPrice() <= userMoney) {
userMoney -= game.getPrice();
System.out.println("购买成功: " + game.getName());
return userMoney;
} else {
System.out.println("余额不足!");
return userMoney;
}
}
}
System.out.println("游戏不存在!");
return userMoney;
}
// ... 其他方法
}
// 使用示例(在main方法中)
注意:以上代码仅作为示例,并未包含完整的错误处理、用户交互、数据库集成等功能。在实际项目中,你需要考虑更多的细节和安全性问题。由于生成一个完整的游戏商城代码超出了简短回答的范围,我会为你提供一个简化的伪代码/代码框架,以多种编程语言来表示游戏商城的核心功能。
- Python
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name, user_money):
for game in self.games:
if game.name == game_name:
if game.price <= user_money:
user_money -= game.price
print(f"购买成功: {game.name}")
return user_money
else:
print("余额不足!")
return user_money
print("游戏不存在!")
return user_money
使用示例
store = GameStore()
store.add_game(Game(“王者荣耀”, 68))
user_money = 100
user_money = store.buy_game(“王者荣耀”, user_money)
print(f"剩余余额: {user_money}")
2. JavaScript (Node.js 或浏览器)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName, userMoney) {
for (let game of this.games) {
if (game.name === gameName) {
if (game.price <= userMoney) {
userMoney -= game.price;
console.log(`购买成功: ${game.name}`);
return userMoney;
} else {
console.log("余额不足!");
return userMoney;
}
}
}
console.log("游戏不存在!");
return userMoney;
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“王者荣耀”, 68));
let userMoney = 100;
userMoney = store.buyGame(“王者荣耀”, userMoney);
console.log(剩余余额: ${userMoney}
);
3. Java
java
public class Game {
private String name;
private double price;
// 构造器、getter、setter等...
}
public class GameStore {
private List games;
public GameStore() {
games = new ArrayList<>();
}
public void addGame(Game game) {
games.add(game);
}
public double buyGame(String gameName, double userMoney) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
if (game.getPrice() <= userMoney) {
userMoney -= game.getPrice();
System.out.println("购买成功: " + game.getName());
return userMoney;
} else {
System.out.println("余额不足!");
return userMoney;
}
}
}
System.out.println("游戏不存在!");
return userMoney;
}
// ... 其他方法
}
// 使用示例(在main方法中)
注意:以上代码仅作为示例,并未包含完整的错误处理、用户交互、数据库集成等功能。在实际项目中,你需要考虑更多的细节和安全性问题。