服务器端代码执行步骤:
1、创建socket;
int socket(int domain, int type, int protocol);
2、绑定服务器地址和端口 bind();
int setsockopt(int sockfd, int level, int optname,const void *optval, socklen_t optlen);//设置端口复用
int bind(int sockfd, const struct sockaddr *addr,socklen_t addrlen);
3、设置监听参数 listen()(设置允许同时连接的最大socket数);
int listen(int sockfd, int backlog);
4、等待链接 accept()(返回一个与客户端连接的socket,并返回客户端IP地址和端口);
int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
5、数据通信 write、read;
6、关闭链接close().
int close(int fd);
示例:
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <stdio.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <ctype.h>
#define SERVER_PORT 8888
#define BUFF_SIZE 512
void sys_err(const char* ch)
{
perror(ch);
exit(1);
}
void server()
{
int fds = 0;
int fdc = 0;
struct sockaddr_in serv_addr,clit_addr;
socklen_t clit_addr_len;
char buf[BUFSIZ],clit_ip[1024];
serv_addr.sin_family = AF_INET;//ipv4
serv_addr.sin_port = htons(SERVER_PORT);//本地字节序转为网络字节序
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);//任意ip
int rt = 0;
//创建socket
fds = socket(AF_INET,SOCK_STREAM,0);
if(fds == -1)
{
sys_err("socket error");
}
//绑定ip地址和端口
rt = bind(fds,(struct sockaddr*)&serv_addr,sizeof(serv_addr));
if(rt == -1)
{
sys_err("socket bind error");
}
//设置监听上限值
rt = listen(fds,128);
if(rt == -1)
{
sys_err("socket listen error");
}
clit_addr_len = sizeof(clit_addr);
//监听客户端连接
fdc = accept(fds,(struct sockaddr*)&clit_addr,&clit_addr_len);
if (fdc == -1)
{
sys_err("socket accept error");
}
printf("client ip:%s,port:%d\n",
inet_ntop(AF_INET,&clit_addr.sin_addr.s_addr,clit_ip,1024),
ntohs(clit_addr.sin_port));
while(1)
{
rt = read(fdc,buf,sizeof(buf));
write(STDOUT_FILENO,buf,rt);
for(int i=0;i<rt;++i)
{
buf[i] = toupper(buf[i]);
}
write(fdc,buf,rt);
}
close(fds);
close(fdc);
}
int main(int args,char *argc[])
{
server();
return 0;
}