本文介绍vtkTriangleFilter。
vtkTriangleFilter可以实现多边形网格数据向三角形网格数据的转换。为了方便直观看出转换前后的变化,我们用网格方式显示数据模型。
示例说明
CMakeLists.txt文件代码如下:
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT( vtkTriangleFilter )
FIND_PACKAGE(VTK REQUIRED)
INCLUDE(${VTK_USE_FILE})
ADD_EXECUTABLE(vtkTriangleFilter vtkTriangleFilter.cpp)
TARGET_LINK_LIBRARIES(vtkTriangleFilter ${VTK_LIBRARIES})
vtkTriangleFilter.cpp文件代码如下:
#include <vtkSmartPointer.h>
#include <vtkPolygon.h>
#include <vtkTriangle.h>
#include <vtkCellArray.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
#include "vtkTriangleFilter.h"
#include <iostream>
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0.0, 0.0, 0.0);
points->InsertNextPoint(1.0, 0.0, 0.0);
points->InsertNextPoint(1.0, 1.0, 0.0);
points->InsertNextPoint(0.0, 1.0, 0.0);
points->InsertNextPoint(2.0, 0.0, 0.0);
vtkSmartPointer<vtkPolygon> polygon =
vtkSmartPointer<vtkPolygon>::New();
polygon->GetPointIds()->SetNumberOfIds(4);
polygon->GetPointIds()->SetId(0, 0);
polygon->GetPointIds()->SetId(1, 1);
polygon->GetPointIds()->SetId(2, 2);
polygon->GetPointIds()->SetId(3, 3);
vtkSmartPointer<vtkTriangle> trianle =
vtkSmartPointer<vtkTriangle>::New();
trianle->GetPointIds()->SetId(0, 1);
trianle->GetPointIds()->SetId(1, 2);
trianle->GetPointIds()->SetId(2, 4);
vtkSmartPointer<vtkCellArray> cells =
vtkSmartPointer<vtkCellArray>::New();
cells->InsertNextCell(polygon);
cells->InsertNextCell(trianle);
vtkSmartPointer<vtkPolyData> polygonPolyData =
vtkSmartPointer<vtkPolyData>::New();
polygonPolyData->SetPoints(points);
polygonPolyData->SetPolys(cells);
vtkSmartPointer<vtkTriangleFilter> filter = vtkSmartPointer<vtkTriangleFilter>::New();
filter->SetInputData(polygonPolyData);
filter->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(filter->GetOutput());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetRepresentationToWireframe();
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->SetBackground(0.5, 0.5, 0.5);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
renderWindow->SetSize( 640, 480 );
renderWindow->Render();
renderWindow->SetWindowName("vtkTriangleFilter");
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}