java behavior_Java OrbitBehavior类代码示例

import com.sun.j3d.utils.behaviors.vp.OrbitBehavior; //导入依赖的package包/类

private void init( )

{

canvasComponent.setPreferredSize( new Dimension( 400 , 400 ) );

canvasComponent.setSize( new Dimension( 400 , 400 ) );

universe = new SimpleUniverse( this.canvas );

frame = new JFrame( );

frame.getContentPane( ).setLayout( new BorderLayout( ) );

frame.getContentPane( ).add( BorderLayout.CENTER , canvas );

vp = universe.getViewingPlatform( );

camera = new Camera3D( vp );

camera.setLocation( new Point3d( 0 , 2 , 0 ) , true );

camera.lookAt( new Point3d( 0 , 0 , 0 ) , true );

sceneRoot = new BranchGroup( );

sceneRoot.setCapability( BranchGroup.ALLOW_CHILDREN_EXTEND );

sceneRoot.setCapability( BranchGroup.ALLOW_CHILDREN_READ );

sceneRoot.setCapability( BranchGroup.ALLOW_CHILDREN_WRITE );

axes = new XyzAxes2( .05f , 1f );

sceneRoot.addChild( axes );

ambientLight = new AmbientLight( new Color3f( .3f , .3f , .3f ) );

worldBounds = new BoundingSphere( new Point3d( ) , 10000.0 );

ambientLight.setInfluencingBounds( worldBounds );

ambientLight.setCapability( Light.ALLOW_STATE_WRITE );

sceneRoot.addChild( ambientLight );

sceneTrans = new TransformGroup( );

sceneTrans.setCapability( TransformGroup.ALLOW_TRANSFORM_WRITE );

sceneTrans.addChild( sceneRoot );

worldRoot = new BranchGroup( );

worldRoot.addChild( sceneTrans );

orbiter = new OrbitBehavior( universe.getCanvas( ) );

orbiter.setSchedulingBounds( worldBounds );

vp.setViewPlatformBehavior( orbiter );

universe.addBranchGraph( worldRoot );

frame.pack( );

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值