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using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class TEST : MonoBehaviour { public Button btn; public void Start() { btn.onClick.AddListener
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using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class TEST : MonoBehaviour { public Button btn; public void Start() { btn.onClick.AddListener