WPF与缓动(四) 弧形缓动 周银辉 弧形缓动就是其缓动曲线为一段圆弧, 如何我们假设圆弧上的点的斜率为速度的话,那么可以想像其速度的变化多么具有戏剧性, 其加速或减速来得很突然, 与5次缓动差不多. 参考以下代码: // 圆形缓动 protected override double GetCurrentValueCore( double defaultOriginValue, double defaultDestinationValue, AnimationClock animationClock) { double from = (this.From==null?defaultDestinationValue:(double)this.From); double to = (this.To==null?defaultOriginValue:(double)this.To); double delta = to - from; double value = animationClock.CurrentProgress.Value; double t = value * this.Duration.TimeSpan.Ticks; double d = this.Duration.TimeSpan.Ticks; //加速 //return delta * (1-Math.Sqrt(1-(t/=d)*t)) + from; //减速 //return delta * Math.Sqrt(1 - (t = t / d - 1) * t) + from; //先加速,后减速 if ((t /= (d / 2)) < 1) { return delta / 2 * (1 - Math.Sqrt(1 - t * t)) + from; } return delta / 2 * (Math.Sqrt(1 - (t -= 2) * t) + 1) + from; } 下载Demo