this.node.on(cc.Node.EventType.TOUCH_START, function (event: cc.Event.EventTouch) {
console.log('监听触屏');
let start= cc.find("Canvas/paotai").getComponent(UITransform).convertToWorldSpaceAR(cc.v3(0, 1, 0));
var end=event.getLocation()
var dx = end.x - start.x;
var dy = end.y - start.y;
var dir = cc.v2(dx,dy);
var angle = dir.signAngle(cc.v3(0,1,0));
var degree = angle / Math.PI * 180;
console.log(-degree)
cc.find("Canvas/paotai").angle=-degree
}, this);
cocos 捕鱼炮台根据鼠标点击 旋转角度 cocos 3.8
最新推荐文章于 2024-07-29 11:53:27 发布
文章介绍了在CocosCreator中如何监听cc.Node的touch_start事件,计算触屏移动的方向,并根据触控点调整paotai节点的角度。
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