android media架构,android mediaplayer 架构总结

mediaplyer client and server 的关联机制和Binder使用:

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1、启动mediaserver进程(mips-ics\frameworks\base\media\mediaserver\main_mediaserver.cpp)

int main(int argc, char** argv)

{

sp proc(ProcessState::self());

sp sm = defaultServiceManager();\*获取service manager*\

MediaPlayerService::instantiate();

ProcessState::self()->startThreadPool();

IPCThreadState::self()->joinThreadPool();//将自己加入到线程池

}

void MediaPlayerService::instantiate() {

defaultServiceManager()->addService(

String16("media.player"), new MediaPlayerService());

}

addService( const String16& name, const sp& service)

2.mediaplyer client获取服务:

const sp& IMediaDeathNotifier::getMediaPlayerService()

{

sp sm = defaultServiceManager();

sp binder;

binder = sm->getService(String16("media.player"));

sMediaPlayerService = interface_cast<IMediaPlayerService>(binder);

将基类binder指向MediaplayerService的对外接口IMediaPlayerService

}

3.libMedia_Jni (android_media_MediaPlayer.cpp)

static JNINativeMethod gMethods[] = {

{"setDataSource", "(Ljava/lang/String;)V", (void *)android_media_MediaPlayer_setDataSource},

{"prepare", "()V", (void *)android_media_MediaPlayer_prepare},

{"_start", "()V", (void *)android_media_MediaPlayer_start},

{"_stop", "()V", (void *)android_media_MediaPlayer_stop},};

4.Mediaplayer Java API: (MediaPlayer.java)

{

static {

System.loadLibrary("media_jni");

native_init();}

三、Mediaplayer实例

1、 Java 代码

mMediaPlayer = new MediaPlayer();

mMediaPlayer .setDataSource(uri)

2、 C++ 代码

1. Client Java code.

android_media_MediaPlayer_native_setup()

{

sp mp = new MediaPlayer();

// create new listener and give it to MediaPlayer

sp listener = new JNIMediaPlayerListener(env, thiz, weak_this);

mp->setListener(listener);

}

2. Client C++ code

android_media_MediaPlayer_setDataSource()

{

sp mp = getMediaPlayer(env, thiz);

mp->setDataSource();

}

MediaPlayer::setDataSource()

{

const sp& service(getMediaPlayerService());

sp<IMediaPlayer> player(service->create(getpid(), this, mAudioSessionId));

player->setDataSource(url, headers)) ;

attachNewPlayer(player);

}

3. Server C++ code.

sp<IMediaPlayer> MediaPlayerService::create()

{

sp c = new MediaPlayerService ::Client();

Return c;

}

MediaPlayerService::Client::setDataSource()

{

player_type playerType = getPlayerType(url);

sp p = createPlayer(playerType);

mStatus = p->setDataSource(url, headers);

}

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