非常清晰的demo
服务端
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using UnityEngine;
public class SocketServer : MonoBehaviour {
// Use this for initialization
public void StartServer () {
bt_connnect_Click();
}
// Update is called once per frame
void Update () {
}
private void bt_connnect_Click()
{
try
{
int _port = 6000;
string _ip = "127.0.0.1";
//点击开始监听时 在服务端创建一个负责监听IP和端口号的Socket
Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPAddress ip = IPAddress.Pa