这段代码可以帮助您入门。ctypes被大量使用。在底部,您将看到示例代码。
import ctypes
LONG = ctypes.c_long
DWORD = ctypes.c_ulong
ULONG_PTR = ctypes.POINTER(DWORD)
WORD = ctypes.c_ushort
class MOUSEINPUT(ctypes.Structure):
_fields_ = (('dx', LONG),
('dy', LONG),
('mouseData', DWORD),
('dwFlags', DWORD),
('time', DWORD),
('dwExtraInfo', ULONG_PTR))
class KEYBDINPUT(ctypes.Structure):
_fields_ = (('wVk', WORD),
('wScan', WORD),
('dwFlags', DWORD),
('time', DWORD),
('dwExtraInfo', ULONG_PTR))
class HARDWAREINPUT(ctypes.Structure):
_fields_ = (('uMsg', DWORD),
('wParamL', WORD),
('wParamH', WORD))
class _INPUTunion(ctypes.Union):
_fields_ = (('mi', MOUSEINPUT),
('ki', KEYBDINPUT),
('hi', HARDWAREINPUT))
class INPUT(ctypes.Structure):
_fields_ = (('type', DWORD),
('union', _INPUTunion))
def SendInput(*inputs):
nInputs = len(inputs)
LPINPUT = INPUT * nInputs
pInputs = LPINPUT(*inputs)
cbSize = ctypes.c_int(ctypes.sizeof(INPUT))
return ctypes.windll.user32.SendInput(nInputs, pInputs, cbSize)
INPUT_MOUSE = 0
INPUT_KEYBOARD = 1
INPUT_HARDWARD = 2
def Input(structure):
if isinstance(structure, MOUSEINPUT):
return INPUT(INPUT_MOUSE, _INPUTunion(mi=structure))
if isinstance(structure, KEYBDINPUT):
return INPUT(INPUT_KEYBOARD, _INPUTunion(ki=structure))
if isinstance(structure, HARDWAREINPUT):
return INPUT(INPUT_HARDWARE, _INPUTunion(hi=structure))
raise TypeError('Cannot create INPUT structure!')
WHEEL_DELTA = 120
XBUTTON1 = 0x0001
XBUTTON2 = 0x0002
MOUSEEVENTF_ABSOLUTE = 0x8000
MOUSEEVENTF_HWHEEL = 0x01000
MOUSEEVENTF_MOVE = 0x0001
MOUSEEVENTF_MOVE_NOCOALESCE = 0x2000
MOUSEEVENTF_LEFTDOWN = 0x0002
MOUSEEVENTF_LEFTUP = 0x0004
MOUSEEVENTF_RIGHTDOWN = 0x0008
MOUSEEVENTF_RIGHTUP = 0x0010
MOUSEEVENTF_MIDDLEDOWN = 0x0020
MOUSEEVENTF_MIDDLEUP = 0x0040
MOUSEEVENTF_VIRTUALDESK = 0x4000
MOUSEEVENTF_WHEEL = 0x0800
MOUSEEVENTF_XDOWN = 0x0080
MOUSEEVENTF_XUP = 0x0100
def MouseInput(flags, x, y, data):
return MOUSEINPUT(x, y, data, flags, 0, None)
VK_LBUTTON = 0x01 # Left mouse button
VK_RBUTTON = 0x02 # Right mouse button
VK_CANCEL = 0x03 # Control-break processing
VK_MBUTTON = 0x04 # Middle mouse button (three-button mouse)
VK_XBUTTON1 = 0x05 # X1 mouse button
VK_XBUTTON2 = 0x06 # X2 mouse button
VK_BACK = 0x08 # BACKSPACE key
VK_TAB = 0x09 # TAB key
VK_CLEAR = 0x0C # CLEAR key
VK_RETURN = 0x0D # ENTER key
VK_SHIFT = 0x10 # SHIFT key
VK_CONTROL = 0x11 # CTRL key
VK_MENU = 0x12 # ALT key
VK_PAUSE = 0x13 # PAUSE key
VK_CAP