(5)通过输入参数(测量数据)构建二维体模型(01)

1.参数
vector<double> d = {
2,1,1,3,
1,1,1,5,
3,2,3,5,
7,5
};
2.代码

#pragma once
#include "InitInclude.h"
#include "vtkPlaneSource.h"
#include <vtkNew.h>
#include <vtkUnstructuredGrid.h>
#include <vtkDataSetMapper.h>
#include <vtkPoints.h>
#include <vtkPolygon.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkTriangleFilter.h>
#include <vtkProperty.h>
#include <vtkTriangleFilter.h>
#include <vtkDataSetSurfaceFilter.h> 
#include <vtkLinearExtrusionFilter.h> 
#include <vtkBMPReader.h> 
#include <vtkImageReader2Factory.h> 
#include <vector> 

// 创建一个二维标准的机房图纸,通过拉伸的方式完成三维的建模。初步完成
void creat2Dmodel_0(vector<double> d)
{   
    const int num_points = 16;
    vtkSmartPointer<vtkUnstructuredGrid> polygonGrid = vtkSmartPointer<vtkUnstructuredGrid>::New();
    vtkSmartPointer<vtkPoints> polygonPoints = vtkSmartPointer<vtkPoints>::New();
    vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New();
    vtkSmartPointer<vtkDataSetMapper> polygonMapper = vtkSmartPointer<vtkDataSetMapper>::New();
    if (0 == d[3])
    {
        d[4] = 0;
        d[5] = 0;
        d[6] = d[8];
        double top_left[num_points][3] = {
            { 1, 1, 0 },
            { 1 + d[0], 1, 0 },
            { 1 + d[0], 1 + d[1], 0 },
            { 1 + d[0] - d[2], 1 + d[1], 0 },

            { 1 + d[0] - d[2], 1 + d[1] + d[4], 0 },
            { 1 + d[0] - d[2] + d[3], 1 + d[1] + d[4], 0 },
            { 1 + d[0] - d[2] + d[3], 1 + d[1] + d[4] + d[5], 0 },
            { 1 + d[0] - d[2], 1 + d[1] + d[4] + d[5], 0 },

            { 1 + d[0] - d[2], 1 + d[1] + d[4] + d[5] + d[6], 0 },
            { 1 + d[0] - d[2] + d[7], 1 + d[1] + d[4] + d[5] + d[6], 0 },
            { 1 + d[0] - d[2] + d[7], 1 + d[1] + d[4] + d[5] + d[6] - d[8], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9], 1 + d[1] + d[4] + d[5] + d[6] - d[8], 0 },

            { 1 + d[0] - d[2] + d[7] - d[9], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9] + d[10], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9] + d[10], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2] + d[11], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9] + d[10] - d[12], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2] + d[11], 0 },

        };

        // 几何数据 + 拓扑数据
        polygonPoints->SetNumberOfPoints(num_points);
        polygon->GetPointIds()->SetNumberOfIds(num_points);
        for (int i = 0; i < num_points; ++i){
            polygonPoints->SetPoint(i, top_left[i]);
            polygon->GetPointIds()->SetId(i, i);
        }
    }
    else
    {
        double top_left[num_points][3] = {
            { 1, 1, 0 },
            { 1 + d[0], 1, 0 },
            { 1 + d[0], 1 + d[1], 0 },
            { 1 + d[0] - d[2], 1 + d[1], 0 },

            { 1 + d[0] - d[2], 1 + d[1] + d[4], 0 },
            { 1 + d[0] - d[2] + d[3], 1 + d[1] + d[4], 0 },
            { 1 + d[0] - d[2] + d[3], 1 + d[1] + d[4] + d[5], 0 },
            { 1 + d[0] - d[2], 1 + d[1] + d[4] + d[5], 0 },

            { 1 + d[0] - d[2], 1 + d[1] + d[4] + d[5] + d[6], 0 },
            { 1 + d[0] - d[2] + d[7], 1 + d[1] + d[4] + d[5] + d[6], 0 },
            { 1 + d[0] - d[2] + d[7], 1 + d[1] + d[4] + d[5] + d[6] - d[8], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9], 1 + d[1] + d[4] + d[5] + d[6] - d[8], 0 },

            { 1 + d[0] - d[2] + d[7] - d[9], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9] + d[10], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9] + d[10], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2] + d[11], 0 },
            { 1 + d[0] - d[2] + d[7] - d[9] + d[10] - d[12], 1 + d[1] + d[4] + d[5] + d[6] - d[8] - d[2] + d[11], 0 },

        };
        // 几何数据 + 拓扑数据
        polygonPoints->SetNumberOfPoints(num_points);
        polygon->GetPointIds()->SetNumberOfIds(num_points);
        for (int i = 0; i < num_points; ++i){
            polygonPoints->SetPoint(i, top_left[i]);
            polygon->GetPointIds()->SetId(i, i);
        }
    }

    polygonGrid->InsertNextCell(polygon->GetCellType(), polygon->GetPointIds());
    polygonGrid->SetPoints(polygonPoints);

    vtkNew<vtkDataSetSurfaceFilter> surface_filter;
    surface_filter->SetInputData(polygonGrid);
    surface_filter->Update();

    vtkNew<vtkTriangleFilter> filter;
    filter->SetInputData(surface_filter->GetOutput());
    filter->Update();
 
    polygonMapper->SetInputConnection(filter->GetOutputPort());

    vtkSmartPointer<vtkRenderer> render = vtkSmartPointer<vtkRenderer>::New();

    vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
     
    polygonMapper->ScalarVisibilityOff();
    actor->SetMapper(polygonMapper);

    读取纹理图像
    //vtkBMPReader *bmpReader = vtkBMPReader::New();
    //bmpReader->SetFileName("D:\\DKL\\work\\project\\001\\code\\QtProjTest\\up256.bmp");
    //vtkTexture *atext = vtkTexture::New();
    //atext->SetInputConnection(bmpReader->GetOutputPort());
    //atext->InterpolateOn();

    //vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
    actor->SetMapper(polygonMapper);
    //actor->GetProperty()->SetOpacity(0.5);
 
    //actor->SetTexture(atext);
    render->AddActor(actor);

      
    actor->GetProperty()->SetOpacity(0.5);
    actor->GetProperty()->SetColor(1, 0.2, 0.61);
    render->AddActor(actor);
 
    render->SetBackground(1, 1, 1); // Background color dark blue

    vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New();
    //vtkNew<vtkRenderWindow> renWin;
    renWin->AddRenderer(render);
    renWin->SetSize(1024, 768);
    vtkNew<vtkRenderWindowInteractor> iren;
    iren->SetRenderWindow(renWin);
    renWin->Render();
    iren->Initialize();
    iren->Start(); //blog.csdn.net/liushao1031177/article/details/118443631  
}

void myShow2D(vector<double> d)
{
    creat2Dmodel_0(d);
}

3.效果

参数构建平面

4.备注
坐标系建立中,图像的右下角是(1,1,0)

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