动画.addEventListener(egret.Event.COMPLETE, (e:egret.Event)=>{
//var isHit = obj.hitTestPoint(x,y);
// var hi:boolean=enemy.hitTestPoint(sky.,sky.y,true);
// if(hit==true){console.log("hit");}
console.log(e.type);//输出3次
this.removeChild(动画);
}, this);
egart播放动画后删除
最新推荐文章于 2021-08-29 14:01:55 发布