<?xml version="1.0" encoding="utf-8"?><CodeSnippetsxmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet"><CodeSnippetFormat="1.0.0"><Header><Title>My Class</Title><Shortcut>MyClass</Shortcut><Description>类的代码片段</Description><Author>作者</Author><SnippetTypes><SnippetType>Expansion</SnippetType></SnippetTypes></Header><Snippet><Declarations><Literal><ID>DataTime</ID><Default>2023-12-12</Default><ToolTip>时间</ToolTip></Literal><Literal><ID>name</ID><Default>MyClass</Default><ToolTip>类名</ToolTip></Literal></Declarations><CodeLanguage="CSharp"><![CDATA[
/*
* @copyright(c) 2019-2023 CompanyName Technology Company Limited
*
* @author 作者
* @email **********@qq.com
* @data $DataTime$
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class $name$ : MonoBehaviour
{
// Awake is called when the script instance is loaded。
void Awake()
{
$selected$ $end$
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
]]></Code></Snippet></CodeSnippet></CodeSnippets>