免费分享《精通C#游戏编程》

通过此链接:https://download.csdn.net/download/ls9512/9288043下载,现在给大家分享一下这个《精通C#游戏编程》

《精通C#游戏开发》是比较难得且想尽的C# Opengl游戏开发的书,网上流传的大多是英文版和一个146页严重删减的中文版,
这个是完整原书扫描版,做好了目录,希望大家喜欢。

喜欢的朋友下载:确定就是不清晰。下载此书的动机:想看看Tao,OpenGL 编程,但是下载后并不是我想要的。

下载链接:链接:https://pan.baidu.com/s/1KpneTqiicGDM1yAPMUHsYg 密码:j9rk

Course Technology PTR, 2010 Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows programmers how to write simple, clean, and reliable code step-by-step through the creation of a basic game. The game is built using C#, a high-level programming langua ge, and OpenGL, an industry favorite for graphics display. You'll get an overview of the methods and libraries used to build good games, learn how to use those libraries and create your own, and finally build your own scrolling shooter game. You'll even find tips and information on how to develop your own game ideas and you'll have an excellent code base to work with. C# Game Programming: For Serious Game Creation provides you with all the information you need to take your game ideas from concept to completion. Aboit author Daniel Schuller is a British-born computer game developer who has worked and lived in the United States, Singapore, Japan, and is currently working in the United Kingdom. He has released games on the PC as well as the Xbox 360 and PlayStation 3. Schuller has developed games for Sony, Ubisoft, Naughty Dog, RedBull, and Wizards of the Coast, and maintains a game development website at http://www.godpatterns.com. In addition to developing computer games, Schuller also studies Japanese and is interested in Artificial Intelligence, cognition, and the use of games in education. amazon link:http://www.amazon.com/exec/obidos/ASIN/1435455568/buythisbooks-20
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